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JFo last won the day on February 10

JFo had the most liked content!

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551 NES

About JFo

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  • Birthday 04/25/1979

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  • Location
    Carver, MN
  • Gender
  • Interests
    Games, home theater, my kids and family.
  • Favorite Game EVER
    The Legend of Zelda: Ocarina of Time

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  1. JFo

    The Retro Gaming bug

    I remember renting it one time. I was really excited about it. I don’t even think I got past the first level. I don’t remember it being hard, but I had no idea what to do.
  2. JFo

    The Easy Allies thread

    At least now I know what to do when I finally get to that part on Possum Punch 3. Thanks, IGN!
  3. I never played the first two games, so I don't have any stake in how the third one turns out, but it just feels like Microsoft can't get any "wins" this gen on the first-party exclussive game front.
  4. Is it just me, or does the AI voice at the beginning of that trailer sound like Eric Cartman?
  5. I was a bit late to the party on Link's Awakening. I didn't play it until the summer of 1997, mere weeks before the start of my freshmen year of college. By then, my OG GameBoy didn't work anymore, so I played it on my TV using a Super GameBoy. By all accounts, this was probably a better experience than trying to play it on that crappy green screen. I remember being very impressed with it at the time. It felt closer to its Super NES big brother than the original NES game, which was quite a feat. I love how much is packed into the world. Everywhere you go, there is something to find and something to do. The dungeon design was also excellent--probably some of the best in the series. Mark Brown of Game Maker's Tool Kit touched on this in his Boss Keys video a couple years ago. I only have two complaints. First, ducking in and out of your sub menu screen to assign items to A and B wawe a pain in the ass, especially as your inventory filled up with more and more items. It was the best solution Nintendo had for dealing with the limited number of buttons on the GB, but it still was not great. I suspect the Switch port will address this in some way. Second, the presentation wasn't as good as the other games. Yes, I realize that this is a GameBoy title we're talking about here, and that it's as good as you could have hoped for given the system's limitations, but after playing A Link to the Past, with its gorgeous 16-bit visuals and breathtaking orchestral soundtrack, it was hard to go back to the beeps and bloops and monochromatic visuals of Link's Awakening. Again, this is something that will obviously be addressed in the remake. I mean, seriously, this remake may be one of the most stunning games visually on Switch so far. Oddly, for as much as I liked it, I've never gone back to it. Maybe I played it once more shortly before the release of Ocarina of Time back in 1998, but that was it. I never even played the DX version on GameBoy Color, which featured improved graphics and an entirely new dungeon. For me, playing this remake will be like playing an entirely new game. The biggest question on my mind now is how much of it will stay the same and how much of it will Nintendo change. Whatever the case may be, I can't wait to explore Koholint Island once again.
  6. Link's Awakening is a gem of a game. Well worth playing at some point. As for the three games you asked for, well... The Legend of Zelda: Breath of the Wild Super Mario Odyssey Mario Kart 8 Deluxe If you aren’t happy with those games, after getting a Switch, I don’t know what's wrong with you.
  7. At least they didn’t remake Majora’s Mask again! 😛
  8. Bah! Nintendo is holding this Direct just as I leave work for the day. I suppose I can catch up on Twitter and see what was announced.
  9. I just realized this--he kind of looks like Eric Trump.
  10. So, I'm a little over 22 hours into "World of Light" now, and I think I'm... about half-way done? I can definitely see why it takes 30 hours or more to finish. It's a huge undertaking with hundreds of individual battles to complete. Many of them are fairly easy, and can be completed in one or two tries. Others, though, will have you throwing your controller across the room in frustration. Some of the hardest spirits I've freed so far are Geno (from Super Mario RPG), The Boss (from Metal Gear Solid 3: Snake Eater), and Pauline (from Donkey Kong and Super Mario Odyssey). I still have a bunch of fighters to awaken, and many, many skills to unlock in the skill tree. In addition, I'm also trying to complete Classic Mode with all the fighters—also a big undertaking, given the fact that there are 72 fighters total (the Mii fighters can't be used in Classic Mode). I'll do it eventually. I just need to put the time in to get there.
  11. Not sure it really matters. Do what you please, I guess. I downloaded it, but I just download all of my games anyway, so that's not any different than what I usually do.
  12. Last night, I completed my first official playthrough of Resident Evil 2 remake. I did the Claire campaign with Leon 2nd run on Standard difficulty. Today, I started a Leon run and got through most of RPD. I’m debating whether or not I want to do another full run through the game including a Claire 2nd run. I’m having fun with it, but worry I might burn out if I play it too much in such a short period of time. As for my official write-up on the game, I’m thinking I might wait until after I have a chance to play “The Ghost Survivors” DLC, which is due next week. I’d like to see what it is like so I can include my thoughts on it as well. I may also dip my toes into “The 4th Survivor”, which is something I never played on the original version. Overall, I’m not in a big rush to finish this game up. I want to savor this game as much as possible given that I’ve been waiting for it for so long. That’s all for now. More updates soon!
  13. There was a post here. It’s gone now. Wait, wrong surival horror franchise. Whatever. You know what I meant.