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Romier S

Playstation VR (the artist formally known as Morpheus)

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VR will use the camera?

Yeah, the camera uses the various lights on the headset to determine movement and positioning like it does with the LED on the DS4.

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Yeah, the camera uses the various lights on the headset to determine movement and positioning like it does with the LED on the DS4.

 

I guess that's one way for Sony to finally move those things.

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Eurogamer have a ton of info on the box:

 

http://www.eurogamer.net/articles/digitalfoundry-2015-playstation-vr-external-processor-revealed

 

 

 

One of its known functions is to create the social screen via its HDMI output. This allows gameplay to display on an HDTV for others to watch and participate in while the main player is immersed in the VR environment. The initial breakout box we saw took the warped output produced by VR, zeroed in on one eye view and then stretched the image back into shape. This produced the effect of higher resolution in the centre of the social screen image, with progressively lower resolution on the edges. We have to wonder if the second-gen development box does something a little more advanced.

 

psvr_rear.jpg.jpg 

 

Additionally, in the jump to 120Hz, Sony has also implemented asynchronous time-warp, allowing 60fps games to be frame-rate upscaled to the native refresh of the HMD panel. The process also subtly warps the image based on the very latest motion data from the headset. Async time-warp can actually applied to all frames (even on native 120Hz code) and helps reduce potential nausea issues by ensuring that visual response to HMD movement is as fast as it can be. With that in mind, we have to wonder whether this is actually applied by the external processor box - going down this route could reduce latency significantly as opposed to implementing it during rendering.

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It's not clear what details we'll get today, but there's a PSVR closed door meeting later today at GDC that will not be streamed, but there seems to be some evidence we'll get pricing details and things today. Apparently Amazon also put up a PSVR listing and took it down earlier.

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It's not clear what details we'll get today, but there's a PSVR closed door meeting later today at GDC that will not be streamed, but there seems to be some evidence we'll get pricing details and things today.

GDC sessions generally aren't streamed.

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I think everyone was wondering if they'd do some sort of stream if they'd be announcing pricing, release dates, etc.

Ah just read on GAF - this isn't actually a GDC session, it's a press event by Sony.

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Out in October for $399.  

 

NOT BAD!

 

 

BUT:  Don't know if that includes camera or move controllers.  (They're not in the picture)

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