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Showing content with the highest reputation on 11/18/2018 in all areas

  1. 4 points
    Resident Evil 6 “Survival Horror is dead.” —Romier S, October 1, 2012 All right, let’s talk about Resident Evil 6, the first game in this series that I had not previously completed. In my first post, I had the following to say about it: When I started playing RE6 this time, I tried to approach it with an open mind. There was a lot of hate for this game upon its release, and hardcore fans of the series don’t hold it in high regard. I certainly didn’t care for it when I played it a couple years ago on PS3, which is why I quit after completing just one chapter of Leon’s campaign. Having now played through all four campaigns on Normal difficulty (total play time was about 20 hours), I can’t say that I particularly love it, but I don’t hate it either. It’s a 3-out-of-5-star game that has the unfortunate burden of being a mainline entry in the Resident Evil series. And that’s ultimately its biggest downfall: it doesn’t feel like a true Resident Evil game. I have certain expectations from the series that RE6 never meets. The game is a non-stop, action-packed spectacle, and what I really want is a slower, more deliberately paced adventure. This game never gives you a chance to stop and breathe because it feels like it has to send wave after wave of enemies at you at all times. It gets tiresome after a while, because it never feels like you’re doing anything else. It’s a shame too because there are some good things about RE6. The production values are top notch. Its combat system is well designed, and offers the opportunity for some memorable moments. The four interweaving storylines are also fun to watch, especially when you see the same moment from the perspectives of a different character. That said, this is not my least favorite game of the series. That distinction belongs to Resident Evil 0. Random thoughts: Here’s my official ranking of the four campaigns from best to worst: Jake (Sherry)—I like the throwback to Nemesis, plus Jake and Sherry have the most interesting dynamic. Leon (Helena)—Zombies! This is the one that feels the most like a real Resident Evil campaign. Until January rolls around, this is the closest thing we have to a full-on remake of Resident Evil 2. Ada—Stealth and puzzle solving take center stage in this one, but some frustrating combat sections bring it down overall. Chris (Piers)—“Gear of Evil.” This one is all about cover-based shooting. The enemies are all human/monster hybrids with guns and it feels the least like a true Resident Evil game. Garbage. I appreciate the fact that you can select which character you get to play as when you start a campaign. I played as Helena, Chris, Sherry, and of course, Ada, since there’s no second character you can play as in her story. The QTEs in this game are brutal on a controller. I had flashbacks to the original Mario Party, and those mini-games that destroyed by N64 controllers’ analog sticks. I think my Xbox One controllers will be fine, but I still feel bad about how rough I was on them while playing. Fortunately, I didn’t get any blisters on my palms, like I did with Mario Party. Characters are much more nimble in this game. Not only can they move and shoot at the same time, but the camera is also no longer anchored to their backs anymore, allowing them to quickly turn around and run away from danger. Yes, this makes RE6 feel more modern and accessible, but it does so at the expense of what helped my RE4 and RE5 feel like true Resident Evil games. You had to think about whether it was better to stand your ground or run away. Now you can practically do both, which eliminates much of the tension in those combat scenarios. This isn’t about the game itself, but going back a re-reading the original discussion thread is amazing. I call it the Five Stages of Resident Evil 6 Grief. Stage 1: Excitement Word of the game leaks along with a release date. An official announcement arrives that same day along with a trailer. People are pumped and ready to play it. Stage 2: Concern Capcom producer Masachika Kawata conducts an interview with Gamasutra in which he says that the Survival Horror market is too small for Resident Evil, so it must go in a more action-oriented direction. His statement saddens long-time fans of the series who are hoping for a return to the series’ roots. It seems like all the air is sucked out of the room. Stage 3: Disappointment A demo is released. The Leon portion goes over well, but everyone hates what they see of Chris' campaign. Regardless, the demo makes it clear that this new game is indeed all about action. It makes several people less excited about paying full price for the full game at launch. Stage 4: Depression The major gaming sites release their reviews and they are brutal. 4.5/10! 2.5/10! 3/10! No one expected the game to be this bad, and no one wants it now. People cancel their preorders and try to find other surivival horror games to play instead to make themselves feel better. The LCVGers who do buy it have very mixed feelings about its quality. Stage 5: Acceptance Yeah, it's a shit game, but if you can get it for $10 or less, that's cheap enough, I guess. Next up is another game I started playing last summer but never completed. Unlike RE6, however, I didn’t stop playing it because I didn’t like it. I stopped playing because I got side-tracked by this crazy project and decided that if I was going to do it right, I had to go back and play through all of the other Resident Evil games first before going any further. I’m talking, of course, about Resident Evil 7: Biohazard. “Welcome to the family, son!”
  2. 2 points
    I’m pretty sure anything being sold now is gonna be V2. The UK has just had that VR Worlds bundle. The Astrobot and Creed bundles are only in NA I believe. Personally, I love my PSVR. It’s been my favourite gaming hardware purchase since the PS4. More than the Switch, Xbox or my 1060. I haven’t really played any non VR games to any extent since getting it in the spring. If I could afford a Rift or Vive, I would totally want to get one of those too. The library of games has been surprisingly robust. Lots of games available and lots that have come out in the last few months. Many are not big name titles, but once you go down the rabbit hole, you can stay down there for quite awhile playing games you would have never heard about otherwise. For me the real appeal could just as easily be one of its weaknesses. Many of the games are of the shorter variety that can be completed in one or two sittings. I love that personally. I already have a backlog of games, but I’m glad to know that, as long as I don’t start playing Skyrim, I can get through them almost as easily as Romier gets through 80 hour games. This can lead to some disappointment when good games end before I’m ready for them to, but it’s better than leaving a bunch of games half finished. It also helps that many of them are sub $20 and go on sale frequently. VR is one of those weird things where some people who try it never want to go back, and others just stop using it. It makes it hard for someone like me to say “You absolutely should buy this, games will never be the same again!” when I know some reasonably minded people don’t feel that way. The prices right now though are crazy good, and the games released this year are amazing....... plus I know how you like Wipeout. Wipeout will never be the same after playing it in VR.
  3. 2 points
    Years on, my quote aged well up until they released RE7 and revived the survival horror genre back to the mainstream. It had been relegated to smallish releases and indie games up until that point with a few relative exceptions like Outlast and The Evil Within and even that veers way into the action category at times. Youre going to enjoy the hell out of 7, Jeff. It’s that more deliberative paced RE experience you craved in 6.
  4. 2 points
    I’d be very surprised if you were allowed to keep the disc.
  5. 1 point
    I think Spencer and MS recognise that and wouldn’t dream of forcing a discless machine on anyone in the next gen. I think it is smart to have then option out there though if it helps get more people on board the Xbox ship so to speak, so for the people this would appeal to I can't see them being too fussed about parting with a disc. It’s funny. I’m a sentimental collector when it comes to gaming but only up to a specific era. It's basically a sentimentality which basically ended with the Gamecube and Dreamcast. Obviously it’s all related to youth. I feel less attached to games this past couple of gens to want to maintain a collection. Music and movies I’ve never wavered from, but games... I’m not as fussed. Circumstances play a part too of course. If I could own a home, and it was a home with a big enough room to display all my consoles then I’d be less inclined to part with things.
  6. 1 point
    This game is gorgeous. And 60FPS I tried quality mode but it wasn't worth the tradeoff to me. The controls feel super snappy in 60fps mode, not to mention it feels more immersive. Looks like they refined everything that made FH3 good - there's a bit more guided push that keeps you engaged for longer.
  7. 1 point
    If you have a One X, the Xbox is the way to go.
  8. 1 point
    Courtesy of Tyrok over at bluray.com.
  9. 1 point
    Picked up Black Panther, Hell or High Water, and Ex Machina from the Best Buy early access deal for just over $30 with shipping/tax.
  10. 1 point
    I'm seeing gamepass for 50% off in the console for 6-months. Edit: And it's stacking. Got 2 years worth for $120 - $5 gift card MS sent me randomly
  11. 1 point
    Joel, I agree Season 2 wasn’t on par with season one. You can skip it. If anything, season 3 relates more to season 1 than 2 tho it’s not regarding Adnan Sayed.
  12. 1 point
    Joey, you’re going to get a kick from Ready Player One’s DV and Atmos. I loved it.
  13. 1 point
    Looks like there's an update for the 2016 LG OLEDS: 5.30.50: https://www.lg.com/us/support-product/lg-OLED55B6P http://gscs-b2c.lge.com/downloadFile?fileId=NQEdCy47LahizYW6vrsqhg For the 2017 OLEDS, there's 5.80.04, which apparently fixes HDR in PC mode. I applied the firmware manually, it's in the US site: https://www.lg.com/us/support-product/lg-OLED55B7P http://gscs-b2c.lge.com/downloadFile?fileId=UtQ5g3SxeXQQ93YiL1zaVA I'm going to try these guys settings, apparently you can get back the brighter HDR mode in PC input mode. https://www.reddit.com/r/OLED/comments/9m4hzp/lg_2017_oleds_calibrated_settings_for_xbox_one_x/
  14. 1 point
  15. 1 point
    Cleaning all done. The new 72 pin connectors puts a death grip on the games I put in the thing but I expected that. I may end up using my Game Genie and not bother pushing the games down so it loosens the pins a bit over time and so that it doesn’t push the pins down which invariably causes the flashing light problem (the front loading design of the NES really was fucking dumb). Here you go:
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