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JFo

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Everything posted by JFo

  1. Yeah, this is something that has been discussed here by the state government. So far, only one school district has closed in the state due to the virus. Gov. Walz is expected to announce some new measures this afternoon to help combat the spread of the disease here. We'll see if school closures are one of them. As it stands, we're still at nine confirmed cases here in Minnesota, all of which are related to travel. It would be nice to have more testing to confirm if more people have it, though. As scary as it is to see all these large-scale events get cancelled, it is somewhat comforting to see people, businesses, and organizations taking these actions in order to combat the spread of the virus. It shows that people are taking seriously. Hopefully it's not too little too late.
  2. I’m around two hours into it now — or if you’re going by the titles on the digital soundtrack, I’m about 16 tracks in (out of 60). Good so far. It feels a lot like the first game. Ori is one of those games where the controls not only feel great in your hands, but look cool on the screen as well. I would stay up and play more, but I have to work in the morning and I can’t stop yawning (from being tired that is, not because the game is boring).
  3. Aye. That's what happens when Tom Hanks contracts it and all sports are cancelled. Here in Minnesota, we're up to nine confirmed cases. That's up from five yesterday. It will be interesting to see if it doubles again tomorrow. My work is scrambling to figure out if it can run the business with most office employees working from home. Tomorrow, anyone who has not worked from home before must do so to see if they can do it. On Monday, everyone was ordered to work from home to test if the business can continue to function even with everyone -- or almost everyone -- working remotely. I work from home on Fridays anyway, so it's not that big a deal to me. I have one co-worker, though, who has never done it before and does not have any equipment set up (external monitors, keyboards, etc.), so it will be real interesting to see what happens with her. I At this rate, I wouldn't be surprised if I didn't go into work at all next week. Minnesota may still have a chance to get ahead of this thing if everything gets shut down before the end of the week. We'll see what happens. The question is what about my kids? How much longer before the schools shut down and all the day cares close? I'm technically not allowed to work from home if I have a child under the age of 13 in my care (unless another adult is home with me). Our manager brought the subject up on a conference call today, but didn't say what the company policy would be.
  4. As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last Big article today from Jason Schreier at Kotaku about the endless crunch at Naughty Dog to finish The Last of Us Part II: This is key. If you're boss never tells you it's all right to go home, you never will. This reminds me of the Schreier's earlier report about BioWare in which former employees at that studio think that the success of Dragon Age: Inquisition was one of the worst things that ever happened at the stuido because it taught management that the way to make a great game was to work its employees to death. And we all know what happened with BioWare after that.
  5. I plan on watching/listening to this at work today: And here are all the games in The Hall of Greats so far (not including the entries from #12): Good list! 👍🏻
  6. If you guys are surprised by how mad gamers can get over a once-exclusive game coming to another platform, wait until you hear about how mad they can get when women start talking about video games.
  7. We Americans just shit more. It is a scientific fact.
  8. I really do hope that we start to see more stellar first-party titles from Microsoft now that they have a wide array of internal studios working under them.
  9. On this day in Xbox history... I may have posted this sometime in the past, but you have never watched this interview with Seamus Blackley, Peter Moore, and Phil Spencer, do it now. It's amazing. I especially love Moore's candor about what happened with the Red Ring of Death during the early years of the 360.
  10. Ori and the Will of the Wisps soundtrack at Bandcamp You can also buy the soundtrack here, directly from Coker himself via his Bandcamp page. $14.99 for FLAC or ALAC, which is a few bucks cheaper than 7digital.
  11. Dumb question perhaps but... you in, Romier?
  12. The soundtrack by Gareth Coker is also available if you like music and shit. Click on the tweet for the rest of the thread, which includes links to Spotify and 7digital, where you can purchase it in FLAC. It's also available on Apple Music if you are one of those people.
  13. I didn’t realize Night Dive Studios was behind the new port of Doom 64. In that case, the game should be in very good hands. Their conversions of the first two Turok games and Forsaken are excellent from a technical perspective. I would expect the same for Doom 64.
  14. From GameFAQs: I'm going to have to give this a shot the next time I play it.
  15. After several more days of playing, I think I've found my ideal load out: Main Weapon Firebrands — At first glance, these don't look like they'd be very good weapons. The base damage for the simplest version is only 8 DPS, and upgraded versions don't go too much higher. What I like about them is that you can lob them at an enemy (or group of enemies), and while they don't do much damage at first, they'll set the ground on fire and burn the enemy(s) until they die. Second Weapon Greed Shield — Really, any shield will do, but this one is my favorite. Learning to parry in this game is essential. If you learn to do it right, you can not only block attacks, but stun enemies and damage them in the process. The Greed Shield is especially good in this regard. Skill I Sinew Slicer — This weapon leaves a turret on the ground that shoots spinning blades at enemies. It will continue to do so until (1) all the enemies are dead, (2) an enemy destroys it, or (3) I toss a new one in another location. Couple this with the Firebrands and you can quickly peck away at an enemy's health bar without having to put yourself in harms way. Skill II Crusher — This one's a little trickier since you need an enemy to be standing on it when it goes off, but when it does, it deals a ton of damage. This is great for not only some of the bigger, tougher baddies later in the game, but also for the bosses (with the exception of that damned Eye Boss). Honorable Mentions Pyrotechnics — Sort of a variation of the Firebrands. Instead of lobbing fireballs at enemies and having the ground burn beneath them, this just shoots out powerful fireballs at enemies. The more advanced versions deal a ton of damage. Nutcracker — A nice balance between speed and power. Lightning Bolt — UNLIMITED POWER!!!! This one fulfills my fantasy of being Emperor Palpatine someday. Just don't hold the attack button down for too long. I've "beaten" the game two times now, unlocked all the Health Flasks, and am currently working toward upgrading my weapons with the Legendary Forge so that I pick up "+" quality weapons more often. Apparently, if you want to play the game on the highest difficulties and get the true ending, it is essential to upgrade with the Legendary Forge so that you can find "+", "++" and "S" quality weapons more often. I'm not sure I'm going to actually do that, but I am having fun seeing my character slowly become more powerful as time goes on.
  16. You have my sympathies, sir.
  17. Any day that Sucker Punch releases a new game is a good day. June 26 is going to be a very good day.
  18. When people say you should avoid touching your face, does that include picking your nose? Asking for a friend.
  19. If they’re going to cancel E3, they should do it by holding a press conference where an over-rehearsed executive awkwardly walks out on stage and says, “Today, I’m thrilled to announce that the E3 experience... has been cancelled!” <Applause>
  20. Someone at Sony was asked about this recently. Basically, they said no. 🙂
  21. From a sales standpoint (as in like the NPD), absolutely not. You can play Halo Infinite with Game Pass, but you will not own it unless you buy a copy to keep for yourself. My guess is that Microsoft will do the same thing it’s done with t Xbox Live Gold in the past: offer Game Pass for free to new subscribers for a set amount of time — maybe three months — and not to current subscribers.
  22. Tell me you at least got the 20 percent discount for Game Pass games? Or did you buy it on Steam? You bought it on Steam, didn’t you? On that note... I didn’t know this until today, but Ori and the Will of the Wisps is launching five years to the day after Ori and the Blind Forest.
  23. That’s a pretty good selection of games. I like that they also tell you when certain games will be removed from the service. I wish they did that for Game Pass so that you can move a title up or down you To Do List accordingly.
  24. For the record, I have had a chance to use the electric whip a few times. I agree that it's pretty sweet. It’s a nice balance between speed, damage, and range, giving you the feel of a melee weapon without needing to get as close as you would a sword. I especially like being able to attack enemies above me without having to jump up to the same plain as them. Oddly, I’ve not come across many ice-based weapons as of yet — or at least I don’t recall seeing them. I will give them a try though when I do, as it sounds like they can be pretty handy. I did get these bear trap-like secondary weapon last night that would grab an enemy and hold them in place. You just need to toss them out and wait for an enemy to walk into it. You can make real short work of them once they’re stuck. I recently finished playing Jedi: Fallen Order, which is all melee combat and relies heavily on blocking an parrying. I think that may be influencing my preferences for that type of combat in this game. When I fought The Concierge last night, I mostly waited for him to attack, parried it, then did the 1-2-3 hit combo with my big sword and slice off a significant chunk of his health bar each time. It was like playing a 2D version of Fallen Order, just much easier.
  25. All right, I am currently in the middle of my best run through the game so far. I made it all the way through The Clock Tower level before turning it off for the night. I don’t know how much further I’ll get once I resume tomorrow night, but I am happy to feel like this game is finally clicking with me. As for my personal preference for weapon load outs, I think I do best when I have shield as my secondary weapon. I like being able to block and parry attacks. You can do some serious damage to enemies if you do it just right. As far as the ranged versus melee weapons debate goes, I'm still experimenting. I tried a number of weapon types tonight, including this one that lets you lob fireballs at enemies. If you hit them, the ground would start burning beneath them, and do additional damage for a few seconds. I traded that for a pretty sweet bow for a while, before settling in on this heavy broadsword. It's a bit slow, but it can stun enemies after the first hit, allowing you to perform a three-hit combo that does a ton of damage on the second and third strikes. Pair that with well-timed parry, and you can make short work of most enemies. That’s all for now. Looking forward to play more tomorrow.
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