Zathras Posted October 28, 2003 Report Share Posted October 28, 2003 Ok games have gotten a little too collect happy lately. It used to be grab 100 coins and get an extra life - That's it. There you go. Now you have to practically take notes as for what everything does. So I need to collect 17 key shards to open up the enchanted safe to get a fuscia gem fragment which when completed gives me a new hat that gives me the power to jump higher and collect more things. So we need a term to describe this trend in video games and maybe even a scale to describe how collect crazy a game is. Any suggestions? Or even examples of games that exhibit this wonderful feature... Quote Link to comment Share on other sites More sharing options...
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