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Super Stardust Portable (PSP)


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  • 4 months later...

December 4th in the US for $9.99. Apparently, Europe's already got it?




Here's some info on the controls:


Another change we faced was the controls. The PS3 version uses two analog sticks for control and shooting. How are we going to get that working on the PSP where there’s only one analog stick available? What we decided to go with is to map the shooting to the face buttons and let the game interpolate the shooting direction when needed. This took a lot of effort to get right, but the end result feels perfect. We were glad to find out that even for those that are completely new to PSP system, it didn’t take long to figure out the controls. We also made a new shooting mode to make full use of the buttons. If you tap a shooting direction, the shots will spray around. This also makes for another interesting gameplay choice. More weapon power on one focused point or less in a wide spray? The controls are also configurable, so if someone out there doesn’t like the choices we made, they can remap the controls for their own liking.


Our main goals were to keep the same high intensity gameplay from the PS3 version and do it at a consistent 60 frames per second. We feel that both goals were successfully completed, but I’ll leave the final judgement to you.


See you on the high score lists! (Yes we have online high scores too!)

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