Romier S Posted February 19, 2009 Report Share Posted February 19, 2009 Here you go: Electronic Arts Inc (NASDAQ: ERTS) and Spicy Horse today announced that they have signed a publishing deal for an all-new title based on EA’s 2000 classic, American McGee’s Alice™. The game reunites EA with American McGee, the creative visionary behind the original game. The new title is in development for the PC, PLAYSTATION?3 computer entertainment system and Xbox 360? video game console. “This new project is a dream come true for me and the fans who’ve kept the Alice flame alive,” said American McGee, senior creative director at Spicy Horse. “EA gave us creative latitude and support on the original game which resulted in something beautiful and daring. This trip through the looking glass promises to be even more exciting.” “EA Partners is thrilled to team up with American McGee and Spicy Horse on the next installment of the Alice franchise,” said David DeMartini, senior vice president and general manager of EA Partners. “American McGee’s interpretation of Alice was an instant classic, and EA Partners is ready to help him bring his innovative vision for the franchise to even darker, more exciting places.” No screens as of yet, but there is some concept art: [ATTACH]3781[/ATTACH] The original game was built on the Quake 3 engine. It looked fantastic for its time thanks to its stunning art direction. It was pretty damn fun to boot. I'm definitely interested in this sequel. Quote Link to comment Share on other sites More sharing options...
Camp Posted February 20, 2009 Report Share Posted February 20, 2009 How did that big snail get up that lighthouse? Quote Link to comment Share on other sites More sharing options...
secretvampire Posted February 20, 2009 Report Share Posted February 20, 2009 Wow, didn't see this coming. I didn't know the first game did all that well. Quote Link to comment Share on other sites More sharing options...
Kyle M. Posted February 20, 2009 Report Share Posted February 20, 2009 I guess that snail leaves a 3M trail instead of a slime trail! I loved the first and, being 3rd person, would love to play this one on my 360! Quote Link to comment Share on other sites More sharing options...
dogbert Posted February 20, 2009 Report Share Posted February 20, 2009 How did that big snail get up that lighthouse? It climbed or parachuted. Don't be hatin' on American, Camp. Are you a communist? Quote Link to comment Share on other sites More sharing options...
ChrisBardon Posted February 20, 2009 Report Share Posted February 20, 2009 That reminds me that I never actually finished the first game, despite starting it more than once. Can't remember why either... It'd actually make for a good XBLA release to promote the sequel if the port isn't too difficult. Hopefully Alice 2 is a better game than Grimm though. Quote Link to comment Share on other sites More sharing options...
OzzelsCousinFred Posted February 22, 2009 Report Share Posted February 22, 2009 I'd wanted to get the original but by the time I could manage it, it was out of print and unavailable. I lost interest in PC gaming (for the most part) around the same time. I'm interested to see how this one turns out though not sure I'll get it. Quote Link to comment Share on other sites More sharing options...
Kyle M. Posted February 23, 2009 Report Share Posted February 23, 2009 I'd wanted to get the original but by the time I could manage it, it was out of print and unavailable. I lost interest in PC gaming (for the most part) around the same time. I'm interested to see how this one turns out though not sure I'll get it. I think I have two copies around. If you want one just PM me and I'll try and hunt it down to send your way. Quote Link to comment Share on other sites More sharing options...
Magness Posted February 23, 2009 Report Share Posted February 23, 2009 The original was a really good game so I'll plan on picking this up unless a demo or something convinces me otherwise. Quote Link to comment Share on other sites More sharing options...
OzzelsCousinFred Posted February 24, 2009 Report Share Posted February 24, 2009 I think I have two copies around. If you want one just PM me and I'll try and hunt it down to send your way. Thx but I gotta pass, economy is teh suckitude and my budget is already badly strained :\ Quote Link to comment Share on other sites More sharing options...
PoisonJam Posted February 24, 2009 Report Share Posted February 24, 2009 Spicy Horse? Quote Link to comment Share on other sites More sharing options...
dogbert Posted February 24, 2009 Report Share Posted February 24, 2009 Spicy Horse? American McGee's development studio in Shanghai. Best known for the episodic PC game "Grimm" on GameTap & I believe they developed "Bad Day in LA" though that game had a weird development set-up, McGee came into it midway through development I believe. It's worth noting that much of the content of Alice was designed by the development team, Rogue. American McGee's projects always have great concept art but it's been years since he's been involved in anything I've paid money to play. Quote Link to comment Share on other sites More sharing options...
Kyle M. Posted February 27, 2009 Report Share Posted February 27, 2009 Thx but I gotta pass, economy is teh suckitude and my budget is already badly strained :\ I meant free as in beer. Quote Link to comment Share on other sites More sharing options...
OzzelsCousinFred Posted February 27, 2009 Report Share Posted February 27, 2009 O in that case Quote Link to comment Share on other sites More sharing options...
Camp Posted February 27, 2009 Report Share Posted February 27, 2009 It climbed or parachuted. Don't be hatin' on American, Camp. Are you a communist? Just a pointed comment at the great physics engine employed by the concept art. Quote Link to comment Share on other sites More sharing options...
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