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Insomniac reveals Sunset Overdrive - Exclusive to Xbox One


Romier S
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First single player DLC announced and coming December 23rd!

 

 

 

 

This week’s guest host, Larry Hyrb for Xbox Live, unveils the first massive story-based DLC coming to Sunset Overdrive on December 23rd. Get an exclusive look at the story, area, and new traversal mechanics included in the update. Also, get a look at Brandon’s jealousy. It’ll be hard to miss.

 

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  • 3 weeks later...

Been playing this whenever I get a chance over the past week, and having a great time with it.  The traversal is a lot of fun-definitely a Tony Hawk with Guns sort of vibe.  Even getting the collectibles is interesting from a combination of just trying to grab something on the way by (without breaking a line), or trying to figure out how the hell to get to a particular point on the map.  I did have to look up to confirm that you can buy all of the amps that are made from those items (thought for a minute that you might have to pick and choose), so I'll probably try to get all of those. 
 

Spending overcharge on maps is probably why I can't afford any of the weapons though-any suggestions for grabbing a bunch of it at a shot?  I've just been taking what I can from random/story encounters, and have manged to buy most of the maps for the first two areas, but there are still a bunch of weapons that I haven't grabbed yet. 

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Done the main story missions-that last boss fight (actually all the boss fights) was really well done, since it did a great job of making the traversal mechanics essential to completing the fight.  No idea how many other missions I'll end up finishing off, but I don't know if I'll bother with all the collectibles.  There's just too many of them... Maybe if I'm looking for something relatively mindless, but the fact that there's still probably 400 or so different "things" to clear off the map seems a little pointless.  Same with the challenges (and yes, they don't seem to disappear from the map, even if you've gotten a gold on them).  I do kind of want to play more of the game though-there are still weapons to buy, and there have to be more/better amps in there...

 

Did anyone grab the DLC? 

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  • 3 months later...
  • 2 months later...

So, Sunset Overdrive is on sale this week as part of Deals with Gold. I plan on getting it, but I wanted to ask if it was worth spending the extra cash to get the deluxe edition or not. The regular is $26.79 and the deluxe is $40.19. Is that extra $14 worth the investment or will the regular version suffice?

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The deluxe edition just includes the season pass - you can always buy that later in the week if you like the game.  I'm tempted to get the season pass, but after Titanfall's crazy discounts even before they gave away the season pass, I can see it going under $10 after not too long.

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Just grab the regular version. They put the season pass on sale from time to time. I have it, but still haven't played the new content. The core game is phenomenal though. One of my favorites from last year and still the best exclusive game on the system.

 

 -Dean-

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  • 1 year later...

All finished up. Suffice it to say that I took in as much of the game as I possibly could. Truth be told, I took in a little more than I should have as I was pretty much ready for it to end by the time I got to the last mission. I played so damn much of it over the past two weeks I'm on Sunset overload.

 

The short of it - its the best game on the console by a long stretch. When its good its one of the best releases of the year and constitutes the strongest exclusive on either the PS4/Xbox One. I'll get my complaints out of the way since they are brief:

 

- As great as the missions and challenges are, so many of them come down to basic fetch quests that the game leans heavily on its traversal/gameplay to keep you interested. If you dislike open world games that litter your map with collectibles, you're going to have a tough time with this game. The currency to buy amps include 150 floating balloons, overcharge signs, smelly sneakers, toilet paper, etc. That's 150 of each by the way. 

- The music is like a nail in my ears. I detest the Ramones and a vast majority of punk rock and the soundtrack is pretty much just that and its so god damned repetitive that you'll wish to god that the Xbox One supported the ability to play whatever music you want in the background.

- The fact that the challenge icons on the map don't change to tell you whether you've completed them or not seems like a really silly omission. Maybe I'm missing something there but its really tough to keep track of which ones you've done and which you haven't. 

 

...and that's about it, really. The minute to minute gunplay, environment traversal and fourth wall breaking story are a fucking treat that anyone that owns an Xbox One should experience. Content wise you won't be want for things to do. I spent about 25 hours with the game and I still had plenty of stuff left on my map by the time the credits rolled. I'll say more tomorrow after I've had a chance to digest the experience but yeah - buy it. :)

I haven't finished this yet (I'm at the harbour set of missions with the LARPers) but this is dang good summary of it so far. Love the moment to moment gameplay (even if it can be a little samey), and it's filled with fetch quests/pickups that you need a fair amount of for decent weapon upgrades, but I'm still loving it. My wife said it looked like that Japanese game you've got a poster of (Jet Set Radio). JSR + Ratchet + Tony Hawk is a good mix up.

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  • 2 weeks later...

I haven't finished this yet (I'm at the harbour set of missions with the LARPers) but this is dang good summary of it so far. Love the moment to moment gameplay (even if it can be a little samey), and it's filled with fetch quests/pickups that you need a fair amount of for decent weapon upgrades, but I'm still loving it. My wife said it looked like that Japanese game you've got a poster of (Jet Set Radio). JSR + Ratchet + Tony Hawk is a good mix up.

And done! Thoroughly enjoyed my time with this. Not sure how much worth there is in going back to doing side quests after the main story is done. Definitely not collecting every dang piece of currency there's dotted around (how many different types of collects are there???). Good gunplay, good mission design, though I think they waited too long to introduce more OD types. They felt underused at the end of the game.

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Good gunplay, good mission design, though I think they waited too long to introduce more OD types. They felt underused at the end of the game.

 

I'm surprised that Insomniac didn't introduce any sort of Ratchet and Clank-esque Challenge Mode so you could play through the entire game again from the start with all those bells and whistles.

 

This thread gave me the itch to replay the Sunset Overdrive campaign only to find...errrr, I can't.  There's only one save per profile.  I guess I could delete the save or create another Xbox Live profile, but that seems kind of dumb.  I can replay individual missions but can't do the whole thing over as things stand.

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I'm surprised that Insomniac didn't introduce any sort of Ratchet and Clank-esque Challenge Mode so you could play through the entire game again from the start with all those bells and whistles.

 

This thread gave me the itch to replay the Sunset Overdrive campaign only to find...errrr, I can't.  There's only one save per profile.  I guess I could delete the save or create another Xbox Live profile, but that seems kind of dumb.  I can replay individual missions but can't do the whole thing over as things stand.

I'd love a Ratchety Game+ mode. That's when the Ratchet games start getting /really/ fun & overpowered. Oh well.

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  • 2 years later...

Working through the backlog of unplayed “best ofs” this generation brought me round to this one and I’m enjoying it a great deal so far.

 

The juvenile nature is a little grating at times, but the meta self-awareness is fun and visually it is so vibrant and bursting with imagination. Even having never received an X patch it looks and plays very nicely indeed. I particularly love the many inventive and pop culture infused respawn animations that trigger after you die.

 

What’s been especially interesting is coming to this after playing through Spider-man as Sunset Overdrive really sets a lot of the groundwork that was built upon in that game. 

 

 

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