Romier S Posted July 9, 2003 Report Share Posted July 9, 2003 Heres the news: Additional details on Capcom's Killer 7 for the GameCube have been revealed in the latest release of Famitsu magazine. Killer 7 will contain five storylines that span through four different worlds in two time periods, the present day and the year 2005. The world of 2005 will change depending on what the main character does in the present-day period. The main character in Killer 7 is a 65-year-old man named Herman Smith. While Herman can barely walk on his own feet, he is feared as the most dangerous killer in the world. Herman has seven personalities obtained over the course of many years working for the government. Each personality has a unique name, look, and specialty, as listed below: Garcian Smith - A man killed by Herman. Garcian has clairvoyant powers and is trusted by Herman to manage the rest of his personalities. Dan Smith - A man with telekinetic powers that let him change a bullet's trajectory with a thought. He killed Herman four years ago. Masked Smith - A retired wrestler who can use fire to become invincible. Coyote Smith - Masked Smith's son. He has the power to teleport through objects. Con Smith - A child with superior natural senses. Herman uses him to deliver false feelings of compassion. Kaede Smith - A woman with the ability to make showers of deadly blood appear and who loves Coyote and Dan. Kevin Smith - A new and mysterious Smith who has been given special orders by Herman. Herman's objective in the game is to pursue Kun Lan, an old friend and neighbor who also happens to be the game's villain. Kun Lan is the criminal mastermind of an organization that can turn people into vicious monsters. Some refer to Kun Lan as God Hands. Killer 7 is scheduled for release later this year and is currently 30 percent complete. Some new screens: Source: http://www.gamespot.com/gamecube/action/ki...ws_6071221.html Quote Link to comment Share on other sites More sharing options...
Mark E Posted July 9, 2003 Report Share Posted July 9, 2003 This game sounds freakish and bizarre. Needless to say, I can't wait . I hope Capcom gives this one the polish it deserves so it comes out more Viewtiful Joe than P.N.03. Not that I've played either, mind, just based on our current import reports . Only concern: game length. Capcom's product of late seems to be getting increasingly slack with regards to consumer value for money (I mean, hell, Res Evil 0 was pushing it with its ~10-12 hour completion time). Looking good though, looking good. Quote Link to comment Share on other sites More sharing options...
kelley Posted July 9, 2003 Report Share Posted July 9, 2003 the last pic with the girl is a 100% work of art. Quote Link to comment Share on other sites More sharing options...
Starhawk Posted July 10, 2003 Report Share Posted July 10, 2003 Sweet Jesus. I hope this sells well. Quote Link to comment Share on other sites More sharing options...
Graeme Posted July 10, 2003 Report Share Posted July 10, 2003 No Kevin Smith jokes yet? Anyway, the game sounds very very interesting. Nice to some original thinking in a few games once in awhile. I can't wait to hear how it actually plays out. Quote Link to comment Share on other sites More sharing options...
Camp Posted July 10, 2003 Report Share Posted July 10, 2003 Very cool looking. I might buy it just to watch. Quote Link to comment Share on other sites More sharing options...
Robot Monkey Posted July 10, 2003 Report Share Posted July 10, 2003 Are those shots in game engine? That art looks incredible. It reminds of somenone, but I can't put my finger on it. Maybe Brian Stelfreeze's black and white stuff? -j Quote Link to comment Share on other sites More sharing options...
Mark E Posted July 10, 2003 Report Share Posted July 10, 2003 Are those shots in game engine? I wouldn't see why not, though if anybody knows for certain, they can pipe in. But the look is highly stylized but not overly detailed (I mean, you can see polys clearly in some shots) so it seems reasonable to think that they're in-game footage (or the in-game engine is rendering the cut-scenese). I look forward to somebody proving me wrong . Quote Link to comment Share on other sites More sharing options...
Camp Posted July 10, 2003 Report Share Posted July 10, 2003 the art reminds me of the artist who did all the KMFDM album covers. A little KMFDM might work as a good game soundtrack too. Quote Link to comment Share on other sites More sharing options...
kelley Posted July 11, 2003 Report Share Posted July 11, 2003 the art reminds me of the artist who did all the KMFDM album covers. A little KMFDM might work as a good game soundtrack too. BRUTE! A little KMFDM could help out a lot of things. Quote Link to comment Share on other sites More sharing options...
Robot Monkey Posted July 11, 2003 Report Share Posted July 11, 2003 What is KMFDM? Kelley Might Favor Dirty Motherf***ers? -j Quote Link to comment Share on other sites More sharing options...
adamsappel Posted July 11, 2003 Report Share Posted July 11, 2003 Sigh, yet another "kiddie" title for the GameCube. I think this is the final nail in Nintendo's coffin. Do I really need the smilies? Quote Link to comment Share on other sites More sharing options...
Mark E Posted July 11, 2003 Report Share Posted July 11, 2003 Do I really need the smilies? In THIS forum, no, thank God . Quote Link to comment Share on other sites More sharing options...
Whooter Posted July 11, 2003 Report Share Posted July 11, 2003 What is KMFDM? Kelley Might Favor Dirty Motherf***ers? While that's not bad, it's actually: "Kill MotherFucking Depeche Mode". At least that's what I've always been led to believe... Quote Link to comment Share on other sites More sharing options...
Camp Posted July 11, 2003 Report Share Posted July 11, 2003 I've heard the Depeche Mode varient before too but it's really something in German. I found this at the All Music Guide: The band's name has been the subject of countless debates amongst fans over the years as to what it stands for (their record company even went as far as holding a contest in 1994 for fans to submit possible meanings, resulting in more than a thousand entries), but the confirmed meaning is Kein Mitleid F?r Die Mehrheit, when translated in English means No Pity for the Majority. Quote Link to comment Share on other sites More sharing options...
Starhawk Posted August 21, 2003 Report Share Posted August 21, 2003 NEW PICS!!! (courtesy ign.cube courtesy jeux-france.com) More: http://cubemedia.ign.com/cube/image/456320...25521_6_big.jpg http://cubemedia.ign.com/cube/image/456320...25512_5_big.jpg http://cubemedia.ign.com/cube/image/456320...25502_4_big.jpg http://cubemedia.ign.com/cube/image/456320...25453_3_big.jpg http://cubemedia.ign.com/cube/image/456320...25444_2_big.jpg Bring this game on, Capcom! Quote Link to comment Share on other sites More sharing options...
kelley Posted August 21, 2003 Report Share Posted August 21, 2003 Man can you imagine an Out of the World game done with this engine! BTW - I agree Cameron, bring this game on!!!! Quote Link to comment Share on other sites More sharing options...
Camp Posted August 21, 2003 Report Share Posted August 21, 2003 I want a movie...I have to see how this game animates. Quote Link to comment Share on other sites More sharing options...
Starhawk Posted September 17, 2003 Report Share Posted September 17, 2003 What the hell is up with this targeting system? I'll have to see this part of the game in motion because I think it looks a little weird. (notice the previously released trailer showed no actual gameplay) Quote Link to comment Share on other sites More sharing options...
Mark E Posted September 17, 2003 Report Share Posted September 17, 2003 Yeah, I saw those pics this morning. The term 'fugly' was springing into my head. Quote Link to comment Share on other sites More sharing options...
Starhawk Posted September 27, 2003 Report Share Posted September 27, 2003 From Gamespot: MORE......MORE! Quote Link to comment Share on other sites More sharing options...
Angry the Clown Posted September 27, 2003 Report Share Posted September 27, 2003 This looks bloody marvelous! I?m Stunned I missed this thread in the past. Seeing it for the first time now has been the first I've seen of this game. Before I just knew Killer 7 by name only. I know we've had a discussion going on about cel-shading elsewhere, and I voiced my thoughts there. Killer 7 is really a prime example of my point, as visually it's another perspective on the cell-shading look. There are countless styles in animation and comic books, so the more variation we can see of this in cel-shaded games really proves, I think, that the process can remain highly popular in videogames, crushing the current perception of cel-shading being little more than a popular and passing fad. Put cel-shading to good and innovative use, and it?s wondrous. Is it really likely to make a US release this side of Christmas? Quote Link to comment Share on other sites More sharing options...
Romier S Posted September 27, 2003 Author Report Share Posted September 27, 2003 Is it really likely to make a US release this side of Christmas? Why do I see an AIM with a request coming soon . Quote Link to comment Share on other sites More sharing options...
Angry the Clown Posted September 27, 2003 Report Share Posted September 27, 2003 You're the best Gamecube game importer I know. Good value, friendly service, good shipping..... Romier-Direct! No#1 for your gamecube importing needs! Quote Link to comment Share on other sites More sharing options...
JTello Posted September 28, 2003 Report Share Posted September 28, 2003 -I'm not too familiar with Killer 7, but I'm certainly interested,... Daniel you mentioned importing, will this game not be released in the U.S. or am I just mixing up an inside joke between you guys? And is there any solid idea when this game might actually ship? Quote Link to comment Share on other sites More sharing options...
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