Jump to content
LCVG

Cyberpunk 2077 - Released, broken and delisted from the PlayStation store....


Recommended Posts

  • Replies 218
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

CDPR watching the masses descend on Microsoft and Sony for not refunding customers for their broken console ports....   Mission accomplished.  

Oof. The shit just hit the fan for real. 

Posted Images

  • 2 weeks later...

I spent 30 hours with this before I put it down and moved on. The Series X version isn’t plagued by crashes or anything. The game is just .....boring. This video sums it up pretty well.

 

 

 

CDPR has a lot of work to do to make this an experience I revisit in the future. Next gen upgrade or not as some of the issues here aren’t bugs or easy patch fixes. 

Link to post
Share on other sites

You guys are crazy :) I’ve been having a great time with it. I’m back into the main storyline missions now (with Takemura atm) and they have been pretty great but, I’m constantly tempted to go to another gig or side job or other activities because so many of them are a blast too. I’m particularly enjoying stealth and infiltration missions but, straight combat has been hellafun too with the mantis blades and time-slow, jumping/pouncing from 1 baddie to the next, chasing down another, running/jumping up top to attack another 😎🦾⚔️

Link to post
Share on other sites
8 hours ago, Magness said:

You guys are crazy :) I’ve been having a great time with it. I’m back into the main storyline missions now (with Takemura atm) and they have been pretty great but, I’m constantly tempted to go to another gig or side job or other activities because so many of them are a blast too. I’m particularly enjoying stealth and infiltration missions but, straight combat has been hellafun too with the mantis blades and time-slow, jumping/pouncing from 1 baddie to the next, chasing down another, running/jumping up top to attack another 😎🦾⚔️


Hey man, if it clicked for you then that’s great. I wanted it to click for me. I finished up

 

finding Evelyn and rescuing her

and moved to doing a bunch of gigs and side content and it was after the umpteenth number of times that I quick hacked/stealthed my way through the same gang that I realized I wasn’t having much of any fun with its systems. The AI is brain dead and there isn’t enough narrative meat on most if that content to keep my attention. Some of the bigger side content is far more interesting but there’s almost way to distinguish between a multi-legged narrative driven side story (like the Delamaine rogue AI quest) and a throw away fixer gig that takes up 15 minutes and amounts to a text message to filling in the narrative gap. The cyber psycho gigs are pretty fun at least and offer some interesting battles to break up the monotony but otherwise I’ll reiterate - I was just bored by it and taken aback by how much of an illusion and how “basic” the open world is here. 

 

I truly hope that the game sees a wealth of updates and fixes in the next 6 months or so. I’ll look into the state of things down the line but there is no part of me that wants to spend money on this and I’m genuinely disappointed saying that considering how high of an opinion I hold for the Witcher 3.

Link to post
Share on other sites
  • 2 weeks later...

I’m still playing daily and have almost completed all of the side jobs, crime activities and everything else. On the main story I’m at the point of no return so I’m going to do the last remaining side jobs and stuff before finishing the story. I look forward to the patches and updates to make this game better but, I can’t complain - I’ve certainly gotten enough out of it myself and look forward to finishing it. I’m not likely to jump back in again after I finish the story until the DLC releases :) 

Link to post
Share on other sites

Well - I finished the main story now and have played through two of the possible endings by reloading a save. I’ll drop some spoilers in a later post but, they were significantly different main story lines and different final endings and I definitely liked 1 of them more than the other. The main story lines play out as entirely different final missions, sequences, NPC’s, etc but both that I’ve played reach another “final” decision point that can go different ways again. I think I will play through from my save point and try a 3rd third main story line option but, I’ll probably put this one down after that. I have really loved this game - I’ve gotten all I want out of it and enjoyed 99% of it :) so I’ll wait for the DLC after I finish the 3rd story line ending. 

Link to post
Share on other sites
6 minutes ago, Paul said:

I picked this back up. It was a deal of the day at Best Buy and with a $5 certificate, I paid $25. I’ll probably sit on it a little longer though. Supposedly, patch 1.1 is due any day now, so we will see what that does.

IGN says the patch is up 

Link to post
Share on other sites

I patched to V1.1 (1GB on PC) and it has fixed a few things but, nothing dramatically different.
 

I played through 1 more ending quest series to see the difference and it was fine (that’s 4 total now) but, I definitely prefer the 1st one I chose and don’t have a great desire to see the others (I’ll watch them on YT or something another time). So, my opinions on the story and ending(s) and final thoughts on Cyberpunk 2077 below over the next few posts (Obviously this contains heavy spoilers):

 

 

The Good Ending


The first path I chose was to finish it myself - as V - so I chose to call Panam and the Nomads and the mission has you assault a train station and highjack a maglev car to get to Arasoka Tower. It was a really cool battle with several stages, lots of Militec baddies, you get to use the tank again :) and a few people from the Aldecados you do side missions for help out, some die (couldn’t remember their names) - overall, it was a good setpiece. Once you get into the tower, you fight to the lower levels to get to Mikoshi and Adam Smasher shows up and offs Saul in 1 quick, brutal hit that was pretty surprising the 1st time I saw it. He’s the “Boss” so it’s a tough battle but, a good one. Once I killed him you drag your ass into the net room and login and Alt destroys it but... She tells you that you are too far gone now and even if you go back into your body you’ll only live for a few months. You get the option to choose to go back anyway and live out your time or to let Johnny have your body permanently. I chose to go back as V and live out the time I’ve got left, Johnny agrees that it’s the right thing to do and V rides off with Panam and the Nomads beyond the wall. It was a really cool final sequence that was somewhat melancholy but, had a “final resolution” feel to it. It was good and I felt it was fitting for the overall story and characters. 

 

Link to post
Share on other sites

And the additional endings...

 

 

The Johnny Ending
 
The 2nd play through I chose was to finish it as Johnny.  So, Johnny calls Rogue to help him and the mission has you ride a flight to Arasoka Tower. This was an even better battle IMO with several stages, flying in like a chopper mission while Alt takes a satellite out of orbit, there’s lots of Arasoka baddies and mechs and you get way better guns and equipment to use (more fun).  Once you get into the tower, you drop immediately down to the bottom by jumping over the ledge and using jet boots which was hellacool. There wasn’t as much of a fight on the lower levels to get to Mikoshi in this section and then Adam Smasher shows up and... Kills Rogue !?! It was brutal and hit way harder for me - I really liked her character throughout the game :( He is of course still the “Boss Fight” so I tore him down much quicker the 2nd time and you get the choice to kill him or leave him alive. I killed him and you grab Rogue’s gun from the floor and crawl over to the net room and login and Alt destroys Mikoshi... She tells you that V is too far gone now and even if he goes back into the body he’ll die “imminently”. V argues with Johnny for a few but eventually agrees to let Johnny have the body. I chose to go back as Johnny in this one and you end up doing a few trips around Night City to see Rogue’s memorial, buy a guitar for a kid, and leave NC on a bus. This was ok for me but, kinda disappointing as I was expecting Johnny to be more “Johnny” about things. He’s changed by the events of the game but, choosing this path meant he hadn’t changed that much and, despite this he doesn’t go back to Afterlife or any of the locales he did before, he doesn’t call or see anyone, he’s weirdly supportive of this random teenager in the apartments that gives you a ride - t just felt weirdly disconnected to the character, Night City and the rest of the game for me. The fight at the tower and battle were so good that this ending was a let down.

 

The Alternate V Ending

 

This one follows the same Arasoka Tower attack with Johnny in control and Rogue helping but, after beating Adam Smasher, Johnny chooses to let V has his body back to live out what little time he’s got left. This option was interesting as V fights with Johnny as he walks the bridge in cyberspace to merge with Alt and give V back his body. This felt very “right” for the Johnny character to me - and V fighting with him on the bridge as he walks felt very much like V with the changes he’s been through with Johnny. Johnny’s decided that he’s had enough of the bullshit and he’s going to do exactly what he said he’d do and that’s leave so he does. V returns to his body and is in a swank apartment with Panam but, she’s leaving and begs V to come with her but, there’s no option to go. So, instead V is on to do a last big job before he dies - which is to assault the orbiting casino in space for Mr Blue Eyes :) You don’t get to do much here but, it was cool to see the sequence and the V character view at the end has flashes of determination and fear and desperation as he approaches the casino which was a really cool touch. It’s not my favorite obviously but, I thought this was a good ending too. 

 

The Suicide

 

I had read about this one before finishing the game so wanted to see it and there’s more to it than rolling credits. It was sad and remorseful as you see messages from the other characters to a dead V’s phone. Talking about his sadness, his fate being intertwined with Johnny, how they wished he had trusted in his friends, how V wasn’t alone and they wished it had gone any other way. This was genuinely touching in some ways especially from Judy - like friends talking about what drove their friend to suicide and it was handled way more maturely than I expected, especially as a valid ending to the game. 


There are more endings and variations - the big remaining one that I haven’t played is the Corpo Ending where V takes Arasoka’s deal but, I’m not too interested in that one so maybe when the DLC comes out and I get back into the game I’ll play that one. 

Link to post
Share on other sites

So, overall impressions:

 

I really liked this game, I found the story interesting and fun to play throughout. I loved several of the side missions and even stuff like Cyberpsycho hunts were consistently fun to play. I didn’t like them all - I got real tired of the Epistrophy quests after 3 or so, I didn’t care about buying all the different cars/bikes either so I just ignored those for the most part. I used several different tactics and changed it up regularly until the end. I thought it was a pretty good role play experience and you could play it how you want in lots of ways: stealth, hacking, melee combat, shooter, etc and all of the various skills, weapons and tactics I tried worked and you can change them up whenever you want so that worked very well I think.
 

Thankfully it didn’t have any game breaking issues on PC - it was still buggy but, it was stuff like a character drinking and the glass not being rendered rather than anything that actually affected my playthrough. I’ve seen vids where cars spawn out of the air or characters being thrown miles away from bumping into something but, I didn’t see anything that bad on PC; sometimes cars would crash into each other for no reason or an NPC would run into the road in front of my car or a drink glass, cards or something in a characters hands not rendering but, nothing in my playthrough was as crazy as the vids. I know this isn’t the case on consoles and that sucks and they deserve to get shit for releasing it in that state. Hopefully they get the console version up to par with the PC build soon. 

 

And of course, graphically this is the best looking game I’ve played yet. It really is a showcase for modern graphics and design - everything from ray tracing and DLSS to lighting, shadows and character models. Everywhere I went in-game or looked was amazing. Really. My final playtime was 87 hours and I’m happy with that. I certainly got my money’s worth out of it and really enjoyed it but, it could certainly be better. By the time the DLC comes out I’ll probably be up for another playthrough but, I can put this one down now satisfied with what I played. 

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...