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February NPD sales.


Romier S

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Here are the February NPD numbers:

 

PS2

1 PS2 PS2 NFL STREET 167,935

2 PS2 PS2 NEED SPEED: UNDERGRND 120,155

3 PS2 PS2 BOND 007: EVERYTHING 115,944

4 PS2 PS2 JET LI: RISE TO HONOR 104,084

5 PS2 PS2 CHAMPS NORRATH:REALMS 101,684

6 PS2 PS2 MAFIA 88,473

7 PS2 PS2 SONIC HEROES 84,098

8 PS2 PS2 ONLINE PACK 80,512

9 PS2 PS2 MADDEN NFL 2004 69,684

10 PS2 PS2 MX UNLEASHED 65,683

11 PS2 PS2 TRUE CRIME:STREETS LA 65,472

12 PS2 PS2 BALDURS GATE:ALLNC II 65,234

13 PS2 PS2 SOCOM II: NAVY SEALS 60,121

14 PS2 PS2 NBA LIVE 2004 57,497

15 PS2 PS2 DRAGONBALL Z:BUDOKAI2 47,841

 

 

GCN

GCN GCN FINAL FANTASY CRYSTAL 243,380

1 GCN GCN MARIO KART: DOUBLE 81,233

2 GCN GCN SONIC HEROES 76,506

3 GCN GCN BOND 007: EVERYTHING 42,264

4 GCN GCN SUPER SMASH BRO MELEE 40,174

5 GCN GCN MARIO PARTY 5 35,399

6 GCN GCN NFL STREET 32,618

7 GCN GCN LUIGI'S MANSION 31,057

8 GCN GCN SUPER MONKEY BALL 30,954

9 GCN GCN SUPER MARIO SUNSHINE 27,317

10 GCN GCN PAC-MAN PLAYER'S BND 20,612

11 GCN GCN NEED SPEED: UNDERGRND 19,760

12 GCN GCN YU-GI-OH! FALSEBOUND 18,310

13 GCN GCN DRAGONBALL Z: BUDOKAI 17,480

14 GCN GCN NAMCO MUSEUM 15,992

15 GCN GCN SW:ROGUE SQUADRON III 15,266

 

 

GBA

GBA GBA METROID ZERO MISSION 151,807

1 GBA GBA MARIO BROS 3: MARIO 4 71,991

2 GBA GBA YU-GI-OH! TRNMNT 2004 61,061

3 GBA GBA POKEMON RUBY 54,016

4 GBA GBA POKEMON SAPPHIRE 50,472

5 GBA GBA TEENAGE MUTANT TURTLE 40,489

6 GBA GBA SONIC BATTLE 38,275

7 GBA GBA DONKEY KONG COUNTRY 33,866

8 GBA GBA YU-GI-OH! SACRED CARD 30,665

9 GBA GBA SUPER MARIO ADVANCE 2 29,658

10 GBA GBA SONIC ADVANCE 2 28,183

11 GBA GBA CRASH BAND2:N-TRANCED 28,045

12 GBA GBA NAMCO MUSEUM 27,592

13 GBA GBA QUAD DESERT FURY 27,473

14 GBA GBA SPONGEBOB: BATTLE 27,366

15 GBA GBA CRASH BANDICOOT: HUGE 27,304

 

 

Xbox

1 XBX XBX HALO 88,979

2 XBX XBX BOND 007: EVERYTHING 88,038

3 XBX XBX NFL STREET 61,618

4 XBX XBX GRAND THEFT AUTO PACK 60,143

5 XBX XBX UNREAL II: AWAKENING 43,790

6 XBX XBX NEED SPEED: UNDERGRND 43,089

7 XBX XBX T. CLANCY'S RAINBOW 3 38,004

8 XBX XBX SONIC HEROES 36,544

9 XBX XBX BALDURS GATE:ALLNC II 36,500

10 XBX XBX MX UNLEASHED 30,360

11 XBX XBX BRUTE FORCE 28,007

12 XBX XBX TRUE CRIME:STREETS LA 26,721

13 XBX XBX MECH ASSAULT 25,365

14 XBX XBX MEDAL HONOR FRONTLINE 24,773

15 XBX XBX T.CLANCY'S SPLINTER 24,303

 

Some comments from me:

 

-EA owns the PS2 market this month. Top three games are all from EA and are all flying off storeshelves. Almost 120k units of Everything or Nothing alone on that platform not too mention continued sales of NFS Underground (which has been a HUGE success) and NFL Street.

 

-Rise to Honor debuted at a seriously strong 4th place. Over 100K sold thus far and to be honest I'm shocked. I still haven't played the game so I'll reserve judgment until I have but thus far Jet Li's involvement is definitely doing something right for the game.

 

-Champions of Norrath also debuted strongly in February also breaking the 100k number. Glad to see it and I'm hoping for even more fun from Snowblind with a further improved online interface and more of the hack and slash action I love.

 

-Sonic heroes continues to sell well on the Gamecube but its debut on the Xbox and PS2 was mild to say the least. Some 80k+ units on the PS2 and an astonishingly low 35k on the box.

 

-Halo at the number one position! Microsoft continues to bow at the feet of the Master Chief. Amazing. Xbox sales overall were REALLY slow for the month. Unreal managed a piddly 42k.

 

-Anybody want to keep telling me Final Fantasy Crystal Chronicles was a failed experiment? Didn't think so. Square-Enix and Ninty's risk seems to have paid off.

 

 

Hardware numbers and industry analysis coming soon.....

 

 

 

 

-

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Originally posted by FutureVoid@Mar 15 2004, 08:18 PM

GCN GCN FINAL FANTASY CRYSTAL 243,380

 

-Anybody want to keep telling me Final Fantasy Crystal Chronicles was a failed experiment? Didn't think so. Square-Enix and Ninty's risk seems to have paid off.

Ain't that the truth. Another "Nintendo is teh st00pid" put to rest. I keep playing this for a few minutes at every Nintendo kiosk I see. It seems like a lot of fun. If only I had real friends...

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-Rise to Honor debuted at a seriously strong 4th place. Over 100K sold thus far and to be honest I'm shocked. I still haven't played the game so I'll reserve judgment until I have but thus far Jet Li's involvement is definitely doing something right for the game.

 

I'm not. I'm far from a big fan of it, but it's sold what I thought it would. Blockbuster got behind it bigtime, it's had lots of glossy TV advertising, and I can see it appealing to the mainstream as it's a fun fighting experience.

 

Not too suprised with the Sonic Heroes sales either. I'd chalk it up to the GameCube exlcusive period taking away sales & interest in the other platforms which seemed to limp out a little.

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Hardware sales:

 

February Hardware Sales

 

PS2: 363,000 [+7% over January sales]

Xbox: 192,000 [+6%]

GCN: 137,000 [+5%]

GBA: 353,000 [+18%]

 

Cumulative Installed Base

 

PS2: 22,958,000

Xbox: 8,187,000

GCN: 7,133,000

GBA: 20,601,000

 

Tie Ratios

 

PS2: 8.10

Xbox: 6.58

GCN: 6.09

GBA: 3.42

 

 

Also here are some the overall sales for Sonic Heroes so far:

 

Xbox: 53, 184

PS2: 116, 189

GC: 275, 538

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Unfortunately the shortage of Gamecube hardware is really coming back to bite Nintendo in the butt as their sales are still lagging behind XBOX. A friend of mine is really interested in getting a Gamecube and all his local stores have been out of stock for weeks...some have not gotten any stock in since December. Hopefully Nintendo can get more hardware out there fast.

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Originally posted by Beer Monkey@Mar 16 2004, 02:24 PM

What did these 363 thousand new PS2 owners do with their shiny machines?

 

Replace their old worn-out and broken machines.

That could be said for the some of the Xbox hardware also. I know I'll be adding to the total in a few months. :(

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QUOTE (Beer Monkey @ Mar 16 2004, 02:24 PM)

QUOTE

What did these 363 thousand new PS2 owners do with their shiny machines?

 

 

Replace their old worn-out and broken machines.

 

That could be said for the some of the Xbox hardware also. I know I'll be adding to the total in a few months. icon_frown.gif

 

Ya know, Gamecube is the only consol I bought on launch day, and it's the only one I haven't had to replace.

 

Maybe if they made crappier hardware, they'd get more sales. ;)

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Originally posted by matt@Mar 16 2004, 03:06 PM

QUOTE (Beer Monkey @ Mar 16 2004, 02:24 PM)

QUOTE

What did these 363 thousand new PS2 owners do with their shiny machines?

 

 

Replace their old worn-out and broken machines.

 

That could be said for the some of the Xbox hardware also. I know I'll be adding to the total in a few months. icon_frown.gif

 

Ya know, Gamecube is the only consol I bought on launch day, and it's the only one I haven't had to replace.

 

Maybe if they made crappier hardware, they'd get more sales. ;)

You know though, I discovered that not only is the Gamecube a well built machine, but it comes with a 1 year warranty. That alone will have me buying the next Nintendo at launch. I think I will wait on the XBOX 2 and PS3 until all the defects are worked out.

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Ok folks back on topic. Found this as well:

 

US Top 20 Videogame Titles

 

(Ranked in $$$, not units)

 

1 GCN FINAL FANTASY CRYSTAL CHRONICLE Nintendo $11,912,520 243,380

2 PS2 NFL STREET Electronic Arts $8,360,043 167,935

3 PS2 NEED FOR SPEED: UNDERGROUND Electronic Arts $5,813,065 120,155

4 PS2 BOND 007: EVERYTHING OR NOTHING Electronic Arts $5,747,493 115,944

5 PS2 CHAMPS OF NORRATH:REALMS Sony $5,048,062 101,684

6 PS2 MAFIA Take 2 Interactive $4,407,365 88,473

7 XBX BOND 007: EVERYTHING OR NOTHING Electronic Arts $4,373,694 88,038

8 GBA M ETROID ZERO MISSION Nintendo $4,364,623 151,807

9 PS2 SONIC HEROES Sega $4,185,546 84,098

10 PS2 JET LI: RISE TO HONOR Sony $4,151,180 104,084

11 GCN MARIO KART : DOUBLE Nintendo $3,973,327 81,233

12 GCN SONIC HEROES Sega $3,752,389 76,506

13 PS2 MADDEN NFL 2004 Electronic Arts $3,355,022 69,684

14 PS2 BALDURS GATE:ALLIANCE II Vivendi $3,158,646 65,234

15 PS2 TRUE CRIME: STREETS OF LA Activision $3,112,333 65,472

 

Source: CSFB/Wedbush Morgan estimates based on NPD Funworld data.

 

February Videogame Sales Results

? Overall videogame software sales were up 5.4% year over year for the month of February. 128-bit software sales were up 5.6% year over year, and GBA software sales were up 50% y/y. 128-bit hardware sales were down 6% y/y in February as the $179 price point is stretched further, bringing the install base of 128-bit consoles to 38.3 million in the U.S. GBA hardware sales grew 25% y/y, bringing the install base to 20.6M in the U.S.

 

? Electronic Arts (ERTS, $47.25, OUTPERFORM, TP $60.00, OW) U.S. videogame sales were stronger than expected for the month of February, up 35% versus last year due to the strength of NFL Street, Bond: Everything or Nothing and Need for Speed: Underground. For the quarter to date, U.S. sales are up 28%, versus overall revenue growth of 22.5% for the March quarter.

 

? Activision, Inc. (ATVI, $20.12, OUTPERFORM [V], TP $22.00, OW) U.S. sales increased 26% year over year for the month of February, due to the continued strength of True Crime: Streets of LA and THUG. For the quarter to date, U.S. sales are up 31%, versus overall flat revenue growth for the March quarter.

 

? THQ, Inc. (THQI, $17.77, OUTPERFORM [V], TP $22.00, OW) U.S. sales increased 19% year over year in February driven by WWE Here Comes The Pain, Tak & the Power of JuJu and Spongebob SquarePants: Battle for Bikini Bottom. For the quarter to date, U.S. sales are up 17%, versus overall revenue growth of 39% for the March quarter.

 

? For Take Two Interactive (TTWO, $32.00, OUTPERFORM [V], TP $50.00, OW) sales in February were up 29% y/y. The company?s Grand Theft Auto Double Pack continues to sell well with over 260,000 units sold in the quarter between the PS2 and Xbox versions. Midway Games, Inc. (MWY, $6.50, UNDERPERFORM [V], TP $1.50, OW) U.S. sales in the month of February were down 50% year over year.

 

Please note if you want to continue talking about the inherent issues/pluses/minuses with the available harware please feel free to start a new thread in General Discussion area.

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Think Ninja Gaiden has no Japanese selling power?

 

Newest chart:

 

1. Monster Hunter, Capcom, PS2: 119,336 (new - 1/29)

2. Pokemon Red/Green, Nintendo, GBA: 51,475 (1,691,751 since 1/29)

3. Onimusha 3, Capcom, PS2: 47,480 (475,995 since 2/26)

4. Metal Gear Sold: The Twin Snakes, Konami, GCN: 41,524 (new - 3/11)

5. Ninja Gaiden, Tecmo, Xbox: 38,859 (new - 3/11)

6. Fam.Mini - Super Mario..., Nintendo, GBA: 36,283 (262,752 since 2/14)

7. One Piece Going Baseball, Bandai, GBA: 33,130 (new - 3/11)

8. Sengoku Musou, Koei, PS2: 32,746 (957,070 since 2/11)

9. Custom Robo Battle Rev., Nintendo, GCN: 25,352 (98,733 since 3/4)

10. Winning Eleven 7 Int., Konami, PS2: 22,830 (440,772 since 2/19)

 

 

Hardware

PS2: 41,858

Game Boy Advance SP: 32,263

GameCube: 13,706

Xbox: 10,575 (last week: 848)

Game Boy Advance: 7,071

 

Twin Snakes and Onimusha 3 also did nicely as well.

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