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ESPN NFL 2K5 to support XSN features


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Any stat that you can track offline, you will now be able to track online as well. There will be no differences to what we have in the offline game, which is everything, to what you can track online, which will be everything.

 

I have always thought that there has to be no difference between the online and offline features. And that is exactly what they're aiming for. Awesome.

 

Very exciting article:

http://sports.ign.com/articles/504/504591p1.html

 

Looks like I picked the right year to buy ESPN games. My favorite XBlive game, to this day, was NFL2K3 (didn't get 2K4). Sounds like Madden might be online this year, based on the new server model. But I don't care about that. Online leagues baby! Is it too early to start a "Join the official NFL2K5 league" thread? :tu:

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This year, they're introducing something called LSP (Live Server Protocol) that enables us to run our own servers.

 

Another step towards having EA in the fold.

 

Ah, now I read page two.

 

I've read different reports where they wanted control of their own content, but they also didn't fell that it was fair for Microsoft to charge. I think they're wrong about that. I think that the Xbox Live service is really impressive in what they've done and by the number of paid subscribers that they have, that really proves it. I think LSP does open it up, though, because it allows you to use your own servers. So if that was EA's problem, then they can definitely be on Xbox Live this year. But if they had a different problem, a billing issue or a revenue concern, then that hasn't changed. If you read every one of their game reviews, they're making a huge mistake by not being on Xbox Live, and that gives people opportunities. But at this point, we're clearly expecting them to be on Xbox Live by the end of the year.
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If you read every one of their game reviews, they're making a huge mistake by not being on Xbox Live, and that gives people opportunities.

 

Opportunities that no other publisher/developer seems to have taken advantage of - how badly spanked were Sega by EA despite EA not being online last year?

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Originally posted by Bruce B@Apr 7 2004, 04:49 AM

That is awesome. 2k4 is probably one of the best sports videogames ever. Sega just has to work on making it cheat proof.

Bruce you just gotta stop playing random ppl from the lobby!

Once you get a good collection of straight up 2k players on your friends list things like cheese will no longer be a problem!

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It may be a mistake, but it isn't really costing them in sales. Remember this is a person from another company talking about their feelings about EA and their games.

How can anyone know how EA's lack of online play affected their sales? The fact that their sales were good or bad is irrelevant without having a controlled comparison. IMHO, Sega's online advantage has not brought them a lot of would-be-madden customers. But, there certainly are a minority of gamers who are affected, and that certainly does affect sales no matter how small that effect may be.

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Originally posted by kfredericks@Apr 7 2004, 12:05 PM

... But, there certainly are a minority of gamers who are affected, and that certainly does affect sales no matter how small that effect may be.

Perhaps it would make more sense to say no material effect.

 

Typically, I'm not too interested in "our sales are fine/dominant" claims. It often indicates a business philosophy that is not prepared for the long-term by cultivating new markets and preparing for new (inevitable) threats to market share.

 

In EA's case, however, where would this new hypothetical market be? It isn't as if they aren't aware and concerned about online play. Their financials specifically mention their concerns that not supporting online play is a major risk factor in their business model.

 

-j

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