Chris F Posted April 13, 2004 Report Share Posted April 13, 2004 http://ps2.ign.com/articles/506/506196p1.html Well, if they're making games for all three consoles now, everyone wins! Quote Link to comment Share on other sites More sharing options...
Dan B. Posted April 13, 2004 Report Share Posted April 13, 2004 Hmm, well I look forward to seeing what they come up with on other platforms....hopefully some more freaky shit that has a similar mind-fucking slant like Eternal Darkness. :tu: I think that this will be a good thing for Silicon Knights. Quote Link to comment Share on other sites More sharing options...
danger9777 Posted April 13, 2004 Report Share Posted April 13, 2004 This is a huge loss for Nintendo. I don't know why they gave Silicon Knights up. After reading all these interviews from Dennis Dyack, he seemed to love Nintendo's philosophy on gaming, so I wonder what led to this parting. Sigh....oh well. Quote Link to comment Share on other sites More sharing options...
Romier S Posted April 13, 2004 Report Share Posted April 13, 2004 Spreading the love is good. Have no problem with this at all though to me, Silicon Knights has yet to make a game better than the original Legacy of Kain . Either way I look forward to seeing their continued efforts on all consoles including any further Gamecube content they produce. This is a huge loss for Nintendo Its a problem yes, but more than anything the timing is painful. Much the same way the Sports lineup and publishing cancellations were for MS. We are a mere month away from E3 and this surely isn't the type of news any of these companies want leading up to the big show, especially Nintendo that needs every developer they can get their hands on. Of course who knows what announcements await us this yeat at the Expo..... Of course IGN also didn't have an April Fools Joke this month....... Quote Link to comment Share on other sites More sharing options...
Mark E Posted April 13, 2004 Report Share Posted April 13, 2004 After reading all these interviews from Dennis Dyack, he seemed to love Nintendo's philosophy on gaming Yeah, that is the one thing that strikes me as odd about hearing SK is gone. Dyack really seemed to be down with Nintendo. Ah well, truth is stranger than fiction . Quote Link to comment Share on other sites More sharing options...
DataScion Posted April 13, 2004 Report Share Posted April 13, 2004 This is definitely a blow to Nintendo, especially, as Romier said, right before E3. On the up side, however, it will definitely be an intersting trip to see what SK can do with the X-Box hardware, Quote Link to comment Share on other sites More sharing options...
Calvin Posted April 13, 2004 Report Share Posted April 13, 2004 I do think this is some bad news for the Big N. With E3 on the way,though,maybe there will be something good to come out of this. Time will tell... Quote Link to comment Share on other sites More sharing options...
Mark E Posted April 13, 2004 Report Share Posted April 13, 2004 Well, it's no doubt a blow. SK has done some excellent, excellent game work. BUT. SK hasn't exactly got the most accelerated release schedule . They're almost a Rare 2 in that respect. I'm not saying there's no loss there, but it's not like Nintendo lost a company that released several products a year . ED got pushed back from the N64 and Too Human has been missing in action for ages now. Yeah, Twin Snakes came out quick but the game was only reworked and not a ground up project. Not that it matters, I'll just get all the systems next time so I can get what I want when I want. Honestly, if going multi-platform makes SK release games faster, then I'm very pleased . Quote Link to comment Share on other sites More sharing options...
DataScion Posted April 13, 2004 Report Share Posted April 13, 2004 Honestly, if going multi-platform makes SK release games faster, then I'm very pleased That's a very good point, Mark. I hadn't even considered that aspect, but you have a good point. SK has been a bit of a sloth releasing games the last few years. Maybe we'll see an increase in the frequency of their release, as you indicate. In the meantime, I still have "Eternal Darkness" on my Cube and old-school "Dark Legions" on my PC to satisfy my SK fix. Quote Link to comment Share on other sites More sharing options...
JFo Posted April 14, 2004 Report Share Posted April 14, 2004 I have very mixed emotions about this. On the one hand, I'm sad to see Nintendo lose one of its better second-party developers. On the other hand, I'm excited to see what Silicon Knights will do with their new-found freedom. Perhaps we'll see that long-awaited sequel to Eternal Darkness? Or how about the mysterious Too Human, a game that has been in development for quite some time now? We'll have to wait and see, I guess. Quote Link to comment Share on other sites More sharing options...
The Daisy Posted April 14, 2004 Report Share Posted April 14, 2004 Honestly, if going multi-platform makes SK release games faster, then I'm very pleased Sadly, I think making games for multiple platforms would slow them down a bit more. Ugh. Glen Quote Link to comment Share on other sites More sharing options...
Mark E Posted April 14, 2004 Report Share Posted April 14, 2004 Sadly, I think making games for multiple platforms would slow them down a bit more. I counter-argue that this is not really possible :green:. Quote Link to comment Share on other sites More sharing options...
EnemaEms Posted April 14, 2004 Report Share Posted April 14, 2004 Sadly, I think making games for multiple platforms would slow them down a bit more. Ugh. Actually, if Silicon Knights moved any slower on their games, they would be un-developing them. -Dean- Quote Link to comment Share on other sites More sharing options...
The Daisy Posted April 14, 2004 Report Share Posted April 14, 2004 I'm guessing that Too Human will come out roughly around when the story is actually due to take place. Glen Quote Link to comment Share on other sites More sharing options...
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