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March NPD numbers


Romier S

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Here they are folks:

 

All Major Platforms

1 MVP BASEBALL 2004 $23,275,788 473,559

2 NINJA GAIDEN $17,972,270 362,441

3 POKEMON COLOSSEUM $16,562,150 342,603

4 BOND 007: EVERYTHING $11,715,073 242,844

5 T. CLANCYS PANDORA $10,658,837 215,372

6 MX UNLEASHED $6,328,046 159,993

7 NEED SPEED: UNDERGRND $6,245,344 132,546

8 SONIC HEROES $6,278,915 131,241

9 THE SUFFERING $6,417,921 129,795

10 METAL GEAR:TWIN SNAKE $4,858,605 122,435

11 FINAL FANTASY XI W/HD $11,337,960 115,343

12 NAMCO MUSEUM $2,029,129 114,387

13 RESIDENT EVIL: OUTBRK $5,644,087 113,333

14 NFL STREET $5,332,338 112,848

15 JET LI: RISE TO HONOR $4,374,684 109,998

16 MAFIA $4,840,413 99,767

17 MARIO BROS 3: MARIO 4 $2,668,832 90,418

18 METROID ZERO MISSION $2,535,471 86,543

19 SPONGEBOB: BATTLE $2,829,770 84,514

20 HALO $2,490,905 83,338

21 DRAKENGARD $3,230,136 82,160

22 SCOOBY-DOO: MYSTERY $2,702,511 77,015

23 DISNEY'S FINDING NEMO $2,004,585 76,632

24 NBA LIVE 2004 $3,637,521 74,632

25 TIGER WOODS PGA 2004 $3,358,717 72,762

 

GBA

1 MARIO BROS 3: MARIO 4 $2,668,832 90,418

2 METROID ZERO MISSION $2,535,471 86,543

3 POKEMON RUBY $2,280,847 72,705

4 POKEMON SAPPHIRE $1,957,867 61,573

5 YU-GI-OH! TRNMNT 2004 $1,959,674 58,467

6 MARIO & LUIGI SAGA $1,540,823 52,323

7 NAMCO MUSEUM $623,703 44,594

8 SPONGEBOB: BATTLE $1,128,336 39,811

9 PAC-MAN COLLECTION $543,133 39,263

10 SONIC BATTLE $1,150,717 39,213

11 CRASH BANDICOOT: HUGE $634,426 38,812

12 SONIC ADVANCE 2 $1,097,625 36,804

13 DONKEY KONG COUNTRY $1,003,260 36,282

14 TEENAGE MUTANT TURTLE $720,848 35,541

15 SUPER MARIO ADVANCE 2 $1,077,573 35,102

 

GCN

1 POKEMON COLOSSEUM $16,562,150 342,603

2 METAL GEAR:TWIN SNAKE $4,858,605 122,435

3 MARIO KART: DOUBLE $3,285,578 68,427

4 HARVEST MOON:WONDRFUL $2,716,202 68,126

5 FINAL FANTASY CRYSTAL $3,004,271 61,443

6 SONIC HEROES $2,796,075 58,582

7 SUPER SMASH BRO MELEE $1,519,935 51,950

8 BOND 007: EVERYTHING $2,246,287 45,905

9 LUIGI'S MANSION $815,738 43,179

10 MVP BASEBALL 2004 $1,554,516 31,986

11 SUPER MARIO SUNSHINE $852,497 29,446

12 MARIO PARTY 5 $1,405,631 28,391

13 PAC-MAN PLAYER'S BND $474,649 24,327

14 SCOOBY-DOO: MYSTERY $810,327 21,383

15 SUPER MONKEY BALL $412,531 21,311

 

PS2

1 MVP BASEBALL 2004 $15,562,560 316,467

2 BOND 007: EVERYTHING $6,133,909 125,042

3 FINAL FANTASY XI W/HD $11,337,960 115,343

4 RESIDENT EVIL: OUTBRK $5,644,087 113,333

5 MX UNLEASHED $4,470,123 113,016

6 JET LI: RISE TO HONOR $4,374,684 109,998

7 DRAKENGARD $3,230,136 82,160

8 NEED SPEED: UNDERGRND $3,872,449 80,339

9 NFL STREET $3,333,080 70,620

10 THE SUFFERING $3,266,024 66,368

11 MAFIA $2,567,295 53,086

12 SONIC HEROES $2,510,996 52,699

13 MLB 2005 $2,028,709 50,942

14 NCAA MARCH MDNSS 2004 $2,160,077 49,775

15 NBA LIVE 2004 $2,369,325 48,536

 

 

XBX

1 NINJA GAIDEN $17,972,270 362,441

2 T. CLANCYS PANDORA $10,597,500 213,310

3 MVP BASEBALL 2004 $6,158,712 125,106

4 HALO $2,490,905 83,338

5 THE SUFFERING $3,151,897 63,427

6 BOND 007: EVERYTHING $3,030,226 61,714

7 MX UNLEASHED $1,857,923 46,977

8 MAFIA $2,273,118 46,681

9 GRAND THEFT AUTO PACK $1,844,351 40,025

10 NEED SPEED: UNDERGRND $1,361,073 27,924

11 TENCHU:RETURN DARKNSS $1,360,552 27,532

12 T. CLANCYS RAINBOW 3 $1,328,952 27,047

13 TOP SPIN $756,962 25,602

14 DEAD MAN'S HAND $761,096 25,562

15 NFL STREET $1,143,423 24,140

 

Hardware:

 

GBA $46,872,322 496,614

PS2 $53,860,294 294,437

XBX $32,337,661 198,445

GC $16,094,477 163,028

 

-MVP Baseball TEARS through the competition with almost half a million in sales. (The train called EA never stops!) I have yet to play the game but I hear some good things. Bond also shows little signs of slowing down selling respectably on the PS2.

 

-Ninja Gaiden comes out of the gate with some serious speed posting almost 400k in sales on its own. Ryu and company are no doubt sailing down the Carribean right now drinking a Mai Tai asking Tomonobu Itagaki why the hell he didn't bring them back earlier? :lol:

 

-Just when I start taking the Pokemon license for dead Nintendo proves that its still got a solid money maker in Pikachu and co. Another 350k+ seller this month.

 

-The two stealth games of the month both enjoyed decent (if underwhelming) movement on retail shelves. Pandora moved about 213k which considering the three punch of Pokemon, MVP and Ninja Gaiden (and a release of March 23rd) is pretty good. Metal Gear Twin Snakes came in at about the 122k mark which is a tad disappointing considering the level of marketing and hype going in. I expected GC'ers to give Snake and co. a bit more love.

 

More to come....

 

 

Market Analysis coming soon.....

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Whoa!

 

I am absolutely shocked by the performance of Colosseum. I mean, yeah, Pokemon, but like Romier said, who knew it was that much of a sales force anymore?

 

Glad to see EON did ok, hopefully I'll get my hands on that one soon :).

 

MGS really just kind of came and went, didn't it? I still haven't played it, ah well.

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The true test of Pokemon Colosseum will be it's staying power. It's very possible the initial sales spike is mainly due to Nintendo's strong POP and print ad campaign. Nintendo's marketing department can pretty much ensure any title has a phenomenal opening period.

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Nintendo's marketing department can pretty much ensure any title has a phenomenal opening period.

 

So how are you going to explain the tenth place performance of Metal Gear Solid then? It wouldn't make much sense to NOT promote a new game into the higher end of the sales ranks if Nintendo's ads have the power you're suggesting.

 

The true test of Pokemon Colosseum will be it's staying power.

 

I would think that would be true of every game on the list, actually.

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So how are you going to explain the tenth place performance of Metal Gear Solid then?

 

I do believe Konami published Twin Snakes Mark, not Ninty. I'm not sure how the advertising would work out considering the co-development of the title however I would imagine Konami would shoulder most of the advertising responsibility. Considering Nintendo current third party situation though I would not see why the wouldn't want to help Metal Gear in that regard though...

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Originally posted by FreakTornado@Apr 19 2004, 11:51 PM

What the heck is Super Monkey ball doing in the top 15 for GC? It's not even SMB 2!

Really? Personally, I'm more concerned that only 13% of new GCN owners bought it. That thing should be like mandatory or something; its still my favorite Cube game.

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Does anyone know if there's a site where you can get all-time sales numbers for systems/games? A press release or news story will pop up occasionally with "X number of GBA's/PS2's/XBox's sold, holy crap!", but it would be nice to have a place you can always go to to get a semi-firm number.

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Originally posted by iCamp@Apr 19 2004, 04:33 PM

The true test of Pokemon Colosseum will be it's staying power. It's very possible the initial sales spike is mainly due to Nintendo's strong POP and print ad campaign. Nintendo's marketing department can pretty much ensure any title has a phenomenal opening period.

I can surely agree to this! I worked for KBToy's parent company for a while and Nintendo would ALWAYS flood us and the stores with promotional material.

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I still don't understand the fascination with sales numbers.

 

There is none really. I post these for consumption and discussion more than anything. I certainly dont "fascinate" about these numbers but I definitely look forward to getting them and seeing the state of the software market.

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Originally posted by iainl@Apr 20 2004, 12:55 AM

Really? Personally, I'm more concerned that only 13% of new GCN owners bought it. That thing should be like mandatory or something; its still my favorite Cube game.

My question wasn't meant to suggest displeasure with SMB, it's also one of my favorite games on this generation of consoles. I'm just surprised that, after this long, it's still selling...and even more surprised that it's outselling SMB2. I suppose part of that is the price of the original is probably lower by now.

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Dropped in price, last price I saw was $9.99. Pacman Collection's had a similiar drop. Look at the $ sales value, it's very low for those sales numbers, that's because of the price drop spurring sales.

 

Hey, I bought it where it came out ($30?). But I'm still a little surprised to see it that high.

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It's nice to see the charts not dominated by all things PS2 for once. There's a nice mix of multiplatform, XB, GC and PS2 exclusives in the top 10.... oh wait, the top PS2 exclusive is at #11 :)

 

The true test of Pokemon Colosseum will be it's staying power

 

While it may have a little less staying power since it's on GC... just look at where Ruby and Saphire are, now over a year since their release. Not to mention that they're still selling for their initial price of $49.99 (CND) which is $5-10 higher than any other New Release GBA title.

 

So far from what I've seen, the sales of Colosseum have sustained better than FF:CC did, and we're almost always short of Colosseum. Used copies of both Stadiums as well as Snap for N64, and the older GB and GBC Pokemon titles are also strong compared to other titles. The kids still want the games, and it has better staying power than YuGiOh, which seems to have already worn out it's welcome (except for the fact that they include exclusive cards with the games).

 

What the heck is Super Monkey ball doing in the top 15 for GC? It's not even SMB 2!

 

Since it's Players Choice, price would probably be a factor, but availability might be another. I haven't seen a new copy of SMB2 for quite some time, but SMB is quite easy to find. Although, I haven't seen a copy of the GBA Namco Museum for a long time either.

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