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Shin Megami Tensei: Nocturne


Orpheus

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Hadn't heard anything about this game til the June Play magazine came out, but it looks rather interesting. Setting is a dark post-cataclysmic earth with demons running loose and most of humanity dead. Looks like you get to choose your own path of good or evil somewhat like KOTOR. There were only brief mentions of the combat engine, but one thing that sounded promising was the ablility to affect your opponents ability to act based on how hard you are beating them down (ie fighting intelligently against their weaknesses). I'll be curious to read more in the coming months.

 

Oh yea, Dante from the Devil May Cry series makes some guest appearances at points in the game as well, which might be a bonus for some.

 

Website for Nocturne can be found here.

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  • 4 months later...

So it's been a decent amount of time since I have really devoted myself to a Japanese RPG (the last one I can remember is Dragon Warrior VII). The only recent game to have gotten any extended amount of my attention was Dark Cloud 2 and I still play it off and on when I can (it's so damn huge!). Sure, I've bought a few others including Xenosaga, which was decent but disappointing when compared to its far superior prequel Xenogears. For the most part however, I've lost any interest in the Japanese RPG market. Which brings me to Nocturne...

 

I have not yet played the game but picked it up over lunch today. I had been contemplating this purchase for the past two months and finally decided to give in faced with the game cover and the inclusion of the soundtrack! I love what I have seen of the art direction/style used in the game. The story sounds extremely interesting and the amount of customization has me drooling all over my keyboard. This is the first JRPG in a long time that has managed to genuinely interest me in this particular segment of the genre. It's a homecoming of sorts considering I used to be a major JRPG fan. I'm wondering if anyone else will be taking Nocturne for a spin?

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So it's been a decent amount of time since I have really devoted myself to a Japanese RPG (the last one I can remember is Dragon Warrior VII). The only recent game to have gotten any extended amount of my attention was Dark Cloud 2 and I still play it off and on when I can (it's so damn huge!). Sure, I've bought a few others including Xenosaga, which was decent but disappointing when compared to its far superior prequel Xenogears. For the most part however, I've lost any interest in the Japanese RPG market. Which brings me to Nocturne...

 

I've also been pretty disappointed with the J-RPG's on the current systems. I liked Arc the Lad and Suikoden, and ToS and FFX were decent, but they don't measure up to Xenogears and the other greats on the PS1. However, I just finished Shadow Hearts: Covenant and I give it the very highest recommendation if you want a game that really steps up and delivers an exciting and original plot. I think you'll like it quite a bit if you're a fan of Xenogears. At around the 15 hour mark, the plot takes off and just keeps getting better all the way up until the end, which was 38 hours for me doing no sidequests. You don't have to play the first game to enjoy SH2, although I would recommend at least playing the first 10 minutes of it to get introduced to a couple of important characters. SH2 grabbed me so much that I'm actually playing through SH1 now, and I plan on checking out Koudelka too.

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I've been hearing some great things about Shadow Hearts Bling, I'll definitely have to give it a look ASAP. Thanks for the recommendation.

 

As far as Nocturne is concerned I'm ashamed to say that I have barely touched the game since buying it. I've put in maybe two hours or so due to the GLUT of games I'm playing at the moment. (finishing Bloodrayne 2 and Otogi 2 while also play CounterStrike: Source and Everquest II.) I should be able to get some quality time with the game this coming week and as soon as I do I'll see if I can post some impressions. I can tell you from what I have played that I ADORE the look of the Nocturne. It's very unique and one of the most stylistic games I've seen since Otogi and Panzer Orta.

 

Also the game comes packaged in with its' soundtrack and it's really damn good! Almost worth the price of the game itself to be honest. If you are a fan of Castlevania-esque "gothic" music with a hard rock edge, you'll be all over this. :tu:

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  • 2 weeks later...

So has anyone put any more time into Nocturne, yet?

 

I don't play too many RPG's because I usually don't want to invest the amount of time that's needed to finish one. But I really liked the premise and artwork for this, so I picked it up during the TRU sale.

 

I had the day off from work yesterday, and decided to finally put some time into the game. I managed to get about six hours in, and I'm really enjoying it so far. I love the cutscenes, as they're beautiful and don't take forever like some games. However, it is disappointing that it's all text and there's no dialogue.

 

I initially was a bit afraid that the Pokemon-esque idea of collecting demons would turn me off, but I have to admit that I've really taken to it. And I love being able to fuse two lesser demons into a more powerful demon. ;)

 

 

Also the game comes packaged in with its' soundtrack and it's really damn good! Almost worth the price of the game itself to be honest. If you are a fan of Castlevania-esque "gothic" music with a hard rock edge, you'll be all over this.

 

The save rooms also immediately reminded me of Castlevania!

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  • 3 weeks later...

I've put a couple hours in and it seems pretty good so far. It keeps a lot of stuff from the Persona series. The look is great although the backgrounds tread on being overly simplistic at times. This game is facing a very uphill battle for my approval but I think it might win. The main strikes are that the game probably won't be very character driven since your party members are random demons, and the lack of voice acting takes a bit of drama away. In terms of gameplay, story, and art design, it seems extremely innovative.

 

Edit: Music = Greatness

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