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True Fantasy Live Online


Romier S
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A tear flows down my cheek right now...

 

http://www.gamespot.com/news/2004/06/02/news_6099836.html

 

When contacted for comment, a representative from Microsoft in the US issued the following statement: "The difficult decision to cancel True Fantasy Live Online was based on a number of careful considerations, including the game's progression to date and the remaining development time needed to complete such an ambitious project. The MMORPG genre, across all platforms, has become an incredibly crowded and competitive marketplace. In response, Microsoft Game Studios has decided to streamline its portfolio, making fewer bets in this genre."

 

 

:cry: :cry:

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Can't say I'm suprised. A Japanese developed MMORPG from a team that's got no experience in the genre on a platform they've little experience with... I was suprised so many people were expecting it to hit the very optomistic target dates.

 

So what does that leave us with from Microsoft Japan? Blinx 2?

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I am definitely displeased with this information as I was looking forward to this. However, like many have said, this is not terribly surprising. With this information, I wonder if Live is going to get an actual MMORPG as the PS2 has with Final Fantasy.

 

Chris

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I think this is another indicator of Microsoft gearing up for XBox2 by the way. MMORPGs are expensive to launch, why spend the money on a XBOX1 title when they could setup the same infrastructure for a XBox2 title which has better longterm prospects?

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This really, really, really sucks. Level 5 have become one of my favorite developers. Both Dark Clouds are two of my favorite games of all time. This really sucks.

 

I wonder if they're going the way of Sony since they seem to be in bed with them on other titles?

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I wonder if they're going the way of Sony since they seem to be in bed with them on other titles?

 

I dont think thats the issue here really. Microsoft has been making cuts left and right in order to slim down its "in development" title that have been somewhat in limbo. Brians scenario above is most likely in that MS is definitely gearing up for Xbox 2 in the case of TFLO. It does make little sense to launch a game so late in the Xboxs' life span (we would have been looking at a 2005 release for it more than likely). Doesn't make the hurt any worse though. Also this is somewhat suprising to me as MS seemed to be placing alot of stock in TFLO as one of the games that would push the Xbox to Japanese gamers.

 

Much like yourself Josh I really loved Dark Cloud 2 and was very much anticpating playing TFLO. :cry:

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This really is too bad - I can't imagine how disappointed the developers and artists must be right about now. My girlfriend gets upset when one of the greeting cards she's spent a week creating gets shifted around in a lineup - just think how awful it would be to spend a couple of YEARS developing a game, only to be told "It doesn't fit into our portfolio right now." It would be great if someone else could pick this up and run with it, but who knows what's going to happen to all that work now.

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