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Ico


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After reading all the raves about Ico both here and elsewhere, I finally snagged a copy at Best Buy for $14.99. At that price, I figured, how could I go wrong?

 

Well, everyone is 100% correct. This game is just phenomenal on every level. I haven't finished it yet, so no spoilers please, but I'm completely hooked. I have to tear myself away from it whenever I get started playing. I think it's the thrill of solving a puzzle and then just NEEDING to know what comes next. I spent about two hours longer than I meant to playing it this morning and was nearly late for work because of it!

 

The atmosphere is both haunting and beautiful - the sights and sounds are really just perfect for the theme of the game. I love the subtle lighting effects, and the not-so-subtle ones too - like the sun high in the sky blowing out the colors of everything below. The character animations are great too. It's just really easy to get absorbed in the game.

 

Anyway, I just wanted to say I'm loving it and I'll definitely be back to post more impressions once I've finished it (I just made it to the second reflector).

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I'm glad to hear you like it. This game really took me by surprise as well. The puzzles are brilliant, the graphics are wonderful, and it's one of the most immersing and atmospheric titles I've ever played. Sony needs to let loose with the sequel soon. I was really hoping to see something on it at E3, only to be disappointed.

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Originally posted by J.Fo@Jun 3 2004, 03:00 PM

I'm glad to hear you like it. This game really took me by surprise as well. The puzzles are brilliant, the graphics are wonderful, and it's one of the most immersing and atmospheric titles I've ever played. Sony needs to let loose with the sequel soon. I was really hoping to see something on it at E3, only to be disappointed.

I completely agree. ICO is a game that belongs in every PS2 household. I also would love to see a sequel. Hopefully we will hear more soon.

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Ah, my favorite topic. The funny thing is that even though this is easily my favorite game of this generation, I've only played it 1.5 times. It just seems like sacred territory everytime I boot it up and just don't want to abuse it.

 

Goofy, I know.

 

I'll be really surprised if NICO ever sees the light of day, especially here in the US. Let's hope, but...

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Well, I beat Ico this morning and thought it was just wonderful. I know a lot of people complain about the length, but I thought it was just about perfect for what it was. It took me just over seven hours to beat, and I loved every minute of them. If you were to double or triple the length just to pad it out, I don't think it would have been such an incredible experience. I'm definitely looking forward to playing through it again in a few months.

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  • 2 weeks later...
Originally posted by ChoiceStriker@Jun 4 2004, 11:43 AM

Well, I beat Ico this morning and thought it was just wonderful. I know a lot of people complain about the length, but I thought it was just about perfect for what it was.

Ihave found that if a game is truly magnificent, it always feels too short, no matter how many hours you put into it. The same is true for ICO.

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  • 4 weeks later...

I think Ico is an example of a videogame actually being art. Being there, listening to the silence as the lonely wind blew through the desolate castle, hearing the simple chirping of the birds or the hauntingly eerie sounds as the entities approach, was nothing short of amazing, to me. Many times I'd get a chill down my spine. If you have good sound system, turn it up.

 

It's also a game that seems to have mastered the idea of "less is more". Very little music, very simple yet appropriate sounds, very simple gameplay, and it's very simply genius.

 

I love making a trip to that creepy old castle, once a year or so. :tu:

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  • 3 weeks later...

New report on The Magic Box:

 

- Sony's ICO development team has confirmed that a new title is under development, they plan to reveal the title in near future. The team has also revealed the worldwide sales of ICO, which is around 650,000 copies; and the breakdown is as follows:

 

USA (09/26/01) - 250,000 units

Japan (12/06/01) - 160,000 units

Asia (01/13/02) - 20,000 units

South Korea (02/22/02) - 20,000 units

Europe (03/20/02) - 200,000 units

 

http://the-magicbox.com/gaming.htm

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  • 2 weeks later...
  • 2 weeks later...

Anyone having any graphical issues with ICO?

 

Just today I hooked the PS2 to my 47" Panny HDTV (thru component cables) and I'm getting a bothersome aliasing (stair-stepping) effect. I popped in GTA Vice City just to check and it looks fine. I realize that many PS2 games (especially early ones) are plagued with this but this seems MUCH more pronounced that I would expect. I'll try to post a screenshot later.

 

EDIT: Just tried the RCA jacks - same results. It reminds of trying to play old PS1 games on this TV.

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  • 2 weeks later...

I had left the big stick behind because I thought the manual said it was a weak weapon. I'm now thinking I need to restart and get the stick. I'll see if that helps. I shouldn't be fighting the spirits for over five minutes...it kills the fun and sense of adventure. I hope it's not just a cheap way of lengthening the game.

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