FLYING SE7EN Posted July 14, 2004 Report Share Posted July 14, 2004 Well, according to ign and Game Informer, the new Splinter Cell will not include the spies vs. mercs online game. Instead it will feature a co-op campaign that runs parallel to, and nearly equal in length to Sam's story. Excerpt from GI: Ubisoft hinted that it (Multiplayer) would actually be a full story mode in and of itself....There will be points in Sam's quest when Lambert tells him about a related situation that's being handled by other agents. Those other agents are the multiplayer characters. We had some hands-on time with Chaos-Theory's co-op mode, and so far it plays quite similarly to Shadow Net's side of multiplayer gameplay in Pandora Tomorrow, but with an increased emphasis on cooperation. "Buddy moves" can be activated when two spies are in close proximity to each other. By pulling a trigger, a spy can give his partner a boost, drop a rappel line from a roof for him to climb, and many other actions. Aside from these moves, Chaos Theory has some more new features that Pandora Tomorrow didn't - like NPCs. .....The presence of NPCs suggests that there will be no playable bad guys in Splinter Cell:Chaos Theory, although no decision has formally been made. But it does appear that multiplayer will have a more story-based approach this time, complete with AI enemies, scripted events, and multiple stages. Sounds like good news to me, as there were many times that I wished for a co-op mode on PT. Also good news is that it is slated to come out this holiday season! J. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.