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Kingdom Under Fire:The Crusaders


JoeyN
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When i did the release list this month i noticed the title (which is now delayed till sept) but didnt really check it out. However i decided to check out whats coming out and this game has got my intrest. Its a battlefield combat game with some RPG elements. You can also play online against other players on LIVE. You can have up to 1000 units on a battlefield at a time. Hopefully it turns out good. Definatly something id pick up

 

 

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Took me awhile to repond to this but I'm all over this game at release. Been waiting for it since it was announced way back when. I fell utterly in love with the pseudo-anime art style and the online multiplayer is just one big ass perk to an already must-have package for me.

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  • 4 weeks later...
Originally posted by Ruffneck@Oct 13 2004, 09:32 AM

Heard that although the human dialogue is pretty bad (Nothing beats MK:D Konquest mode IMO), the other 4 races are much better. :)

Having played the Konquest mode you speak of and having heard snippets of dialog from Kindom Under Fire I would have to say that Kingdom takes the cake for awful voice acting.

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Ok, you guys are on crack. :)

 

Played for about an hour, and I'll admit the dialogue is written poorly. But the delivery is so much better than MK:D Konquest mode. I never saw any previous movie or heard audio clips from it, so I don't know if they cleaned it up at all. But from what I've heard, it's leaps and bounds ahead of MK:D. Although I love the dialogue in Konquest mode. It makes me feel like I'm in a badly translated and acted Kung Fu flick. :)

 

I'm enjoying it a lot so far, although I don't know what I'm doing yet. I have to get used to the pseudo RTS aspects of it, but the combat is excellent.

 

Haven't had a chance to try it out on Live yet, but it looks like there will be Downloadable Content at some point. I'm hoping maybe they'll reinstate 4 player mode.

 

I'll be playing more today, and I'll get up some impressions of it later.

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Played it last night for an hour and I did not like it at all

 

I wasn't too in love with it after an hour either, but I didn't have good command of the game til the three hour mark or so.

 

I'm now on the eight mission, about 6 hours in, and I love the game. It is awkward at times, but not enough to detract from a very fun experience.

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I don't see why the dialogue even matters. It's a hack and slash, not Shakespeare. After moments such as Sun Jian's "Mmmmmmmmm....Grrrrreat!!!" in Dynasty Warriors, I'm looking forward to seeing the bounds of sanity pushed even further. If only the ****ers at outpost.com would hurry up and ship. I suppose cheapness has its price.

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I don't see why the dialogue even matters. It's a hack and slash, not Shakespeare.

 

Take into consideration that Kingdom Under Fire attempts to draw you into this serious conflict between the humans and the Dark Legion and its very difficult for me to take anything happening in the game seriously because the voice acting is so atrocious. It really just turned me off. I can deal with serviceable. Hell even a bit underpar yet semi-convincing I can deal with, but we're talking on the level with MK: Deceptions' Konquest mode and in some instances original PSX Resident Evil quality here (English track that is).

 

Would Warcraft 3 be anywhere near as enjoyable an experience as it was if the voice acting was terribly done? Just one example of a game that featured tremendous voice work that made the game that much more enjoyable. That is why it matters to me personally. Mind you I've gotten a whole lot of laughs out of Kingdom Under Fires voice work (hell check my sig ;) ) but it really soured me on picking up the game initially.

 

Regardless, I did happen to pick up the game today since I traded in a few other titles I deemed not worth keeping. Looking around the menus I found the option for the Korean language track and well it's a world of difference. The writing is still borderline and at times just plain bad but at the very least I can take the proceedings seriously and get into the story. The gameplay I found to be pretty good when I tried it before and little has changed since then. KUF is a mish mash of hack and slash and RTS and it does both pretty decently. Though I'm having some problems getting the hang of spearman and switching troops. Looks as though Xbox Live functionality has now been parred down to one on one. Definitely want to give it a try online if anyone is interested.

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:oops:

 

I'd have to admit that the love affair is over.

 

:bang: Frustration has set in. Having to play a mission over and over again because of the lack of an in-mission save feature is something I no longer tolerate in games, my attention span just is no longer there. I hardly have enough time to play the games I have, and when repetition sets in, I'm outta there. I eBayed the game for $33.95.

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Finally got the game and I've cleared the first 2 campaigns and I'm a little ways into the third, which I'd imagine still leaves me well under the halfway mark since the latter 2 campaigns have more missions and each one takes longer to beat. Looks like a 40 hour game here.

 

This is pretty much the game I'd been hoping Koei would step up and make, but unfortunately Koei doesn't seem to want to put much work into improving Dynasty Warriors and Kessen. KOF an extremely ambitious game that could have easily sucked, but it was executed well and turned out great.

 

At first I wasn't too thrilled with the melee combat, but it looks like it's more on account of Gerald than the combat system. Lucretia and Kendal are a lot more fun to use and also have more complicated combo chains. The RTS interface is tough to get used to at first, but works great once you master it. In fact, I really can't think of a better way to do it given the constraints of a controller. I wouldn't want to micromanage with this interface, but that's not really what it's designed for.

 

The definite draw of this game is the sheer scale and brutality of the combat. At one point, I was involved in a skirmish that had 3 of my melee units and 4 enemy melee units duking it out and there were literally hundreds of troops visible at once hacking each other to pieces. To add to the fracas, enemy wyverns were dive bombing the field, and the area was riddled by explosions due to my mortars. And this was only one skirmish on a much larger battlefield.

 

This is not a game to get if you're just looking for something to pick up and play. In fact, you have to play through the first 2 campaigns just to get a good handle on it, after which you get a lot more freedom in what units you take to the fight. Once it opens up a bit, the depth becomes apparant. With all the different unit types and the ways they can be customized, the strategic possibilities are mind boggling. It's an extemely rewarding game, but only if you're willing to put some time into it.

 

 

It really just turned me off. I can deal with serviceable. Hell even a bit underpar yet semi-convincing I can deal with, but we're talking on the level with MK: Deceptions' Konquest mode and in some instances original PSX Resident Evil quality here (English track that is).

 

I think you're waaaay overstating it. If you want to hear some examples of downright bad voice acting, go play Grandia or Mega Man 8 on the PS1. Then memorable KUF phrases such as "I'm here for monkey-ass" will start sounding pretty good. While I'm not claiming it's top-notch work here, it's definately a lot closer to 'average' than 'atrocious'. I can see how you'd be dissapointed if you were expecting a more serious style similar to LOTR. I personally like all the humor though. Lucretia's campaign was comic gold, and I'm constantly amused by the fact that pretty much everyone in this game is extremely rude and extremely sarcastic.

 

If anyone wants to play online with another noob so we can both get leveled up a bit, give me a holla.

 

Also, just a small tip if anyone's having trouble staying alive: give your archers holy magic. I used to think it was fine to just use the main unit's healing spell between skirmishes, but a lot of times the red health that can be healed got chipped away before I'd get a chance to heal it. Since archer's can fight without engaging in melee, it's a good idea to use one to heal your main unit during fights.

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I think you're waaaay overstating it. If you want to hear some examples of downright bad voice acting, go play Grandia or Mega Man 8 on the PS1.

 

Opinion my friend, opinion. :tu:

 

I've played both actually and I agree, they are exellent examples of downright terrible voice work. If you're ok with the what KUF presents, then more power to you Bling. I'm not one to say you can't enjoy whats there and find some level of comedic contentment with it all. To each thier own. I am however not overstating my distaste for the voice acting. I personally find it be absolutely atrocious and on the level with the games I mentioned (not average, not a little bad, not a tad disappointing....just utter shit IMHO) and given the games attempt to draw you into a fairly serious conflict, it's all the more laughable and not in a good "I get it" kind of way.

 

Thankfully, as mentioned earlier, the Korean track allows me to enjoy the storyline a tad more despite the spotty dialogue. (though it does prove difficult to read some characters quips and remarks while you are trying to command several units on the field and hack your way to victory!) It's also quite a bit more expressive/emotional than the english voice track. Even if you're ok with the voice acting I'd recommend giving it a listen Bling. Just for the hell of it.

 

This is not a game to get if you're just looking for something to pick up and play. In fact, you have to play through the first 2 campaigns just to get a good handle on it, after which you get a lot more freedom in what units you take to the fight. Once it opens up a bit, the depth becomes apparant. With all the different unit types and the ways they can be customized, the strategic possibilities are mind boggling. It's an extemely rewarding game, but only if you're willing to put some time into it.

 

Agree completely with you there. I've completed the first campaign (Gerald) and am a few missions into Lucretia's. The RTS elements are handled really well despite a somewhat difficult learning curve. The hack and slash portions are visceral and exciting and I am glad to hear later campaigns feature leaders with a little more combo depth. I was also floored by the depth of options allowed for Leader/Officer/Troop upgrades. You can assign different powers/skills and upgrade troops to do different jobs. You can also purchase new weapons, armor and accessories. It's somewhat daunting at first but in the end it reminds me of a deeper Disciples 2 (one of my favorite PC turn based strategy games).

 

Despite my complaints about the voice work I am happy I decided to buy the game. As Bling mentioned it's something you need to invest your time in but it ends up being really satisfying, especially once you get a grasp on how to control your various units.

 

If anyone wants to play online with another noob so we can both get leveled up a bit, give me a holla.

 

Name a time, I'd be glad to join you.

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