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First Party Xbox Sales


Romier S
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Here's an interesting list I came across. It outlines the sales of the some of the bigger MS first party releases (and a few MS published). NPD is the source. Keep in mind this is for US Only and its up to date as of July '04.

 

Platform || Game Title || Units Sold || Release Date

 

XBX AMPED 2 - 102,904 (October 2003)

XBX AMPED: SNOWBOARDING - 534,392 (November 2001)

XBX AZURIK: RISE PERATHIA - 136,967 (November 2001)

XBX BLINX: TIME SWEEPER - 274,307 (October 2002)

XBX BLOOD WAKE - 327,976 (January 2002)

XBX BRUTE FORCE - 419,402 (May 2003)

XBX COUNTER STRIKE - 287,518 (November 2003)

XBX CRIMSON SKIES: HIGH - 275,223 (October 2003)

XBX EXHIBITION DEMO DISK - 141,728 (2002)

XBX EXHIBITION DEMO VOL 2 - 85,251 (2003)

XBX EXHIBITION DEMO VOL 3 - 48,008 (2003)

XBX EXHIBITION DEMO VOL 4 - 29,671 (2004)

XBX FUZION FRENZY - 441,207 (November 2001)

XBX GRABBED BY GHOULIES - 60,191 (October 2003)

XBX HALO - 3,184,744 (November 2001)

XBX KAKUTO CHOJIN - 27,525 (November 2002)

XBX KUNG FU CHAOS - 114,056 (Febuary 2003)

XBX LINKS 2004 - 107,749 (November 2003)

XBX MECH ASSAULT - 578,799 (November 2002)

XBX MIDTOWN MADNESS 3 - 118,914 (June 2003)

XBX MLB INSIDE PITCH 2003 - 57,430 (May 2003)

XBX MUSIC MIXER - 106,438 (October 2003)

XBX NBA INSIDE DRIVE 2002 - 219,093 (January 2002)

XBX NBA INSIDE DRIVE 2003 - 178,473 (October 2002)

XBX NBA INSIDE DRIVE 2004 - 74,474 (November 2003)

XBX NFL FEVER 2002 - 588,150 (November 2001)

XBX NFL FEVER 2003 - 342,122 (August 2002)

XBX NFL FEVER 2004 159,764 (August 2003)

XBX NHL RIVALS 2004 - 38,923 (November 2003)

XBX NIGHTCASTER - 71,491 (January 2002)

XBX ODDWORLD: MUNCH - 404,094 (November 2001)

XBX PROJECT GOTHAM 2 - 329,763 (November 2003)

XBX PROJECT GOTHAM RACING - 1,139,098 (November 2001)

XBX QUANTUM REDSHIFT - 60,044 (September 2002)

XBX RALLISPORT CHALLENGE - 280,103 (March 2002)

XBX SNEAKERS - 49,937 (October 2002)

XBX TAO FENG: FIST LOTUS - 142,934 (March 2003)

XBX TOP SPIN - 186,513 (October 2003)

XBX VOODOO VINCE - 36,143 (September 2003)

XBX WHACKED - 47,226 (October 2002)

XBX PHANTASY STAR I & II - 64,232 (April 2003)

XBX SHENMUE 2 - 161,375 (October 2002)

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Originally posted by gigapower@Aug 12 2004, 09:21 PM

Note to MS, quit releasing things as part of series, first one does well/great then every next version your sales cut in half easily.

Which surprises me with a game like PGR2 - as much as I enjoyed the first, I thought the second was much better than the first. Then again, it hasn't been out as long so the numbers aren't up. And I guess being a launch title (or close to it?) helped out the first PGR, perhaps?

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Considering how I'm usually harping about how underappreciated games like Metal Arms, Panzer Orta etc. sit on shelves, I have to wonder what in the world Xbox owners are playing? You have, on that list, some of the biggest releases on the Xbox (and a few of them top tier Xbox Live games) yet thier sales numbers are just sop underwhelming. Besides Tom Clancy games what in the world are Xbox owners playing??!

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I too was happy to see the Links numbers. As far as next year, I heard that the contract with EA stated that MS could not release any competing sports games for 12 months. So, if true, that means that with the release of Tiger Woods on Live, then there will be no new Links until close to the end of 2005. Of course, the guy at my local GameCrazy could have been talking out of his posterior.

 

(also sorry if this is old news).

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How many xbox consoles have been sold?

I want to get an understanding of the ratio to Halo to Xbox sales.

 

Around 10.1 million in North America (from the Microsoft's financial report released in July).

 

So Halo and PGR are their only million-sellers? Hmm, I didn't know that.

 

There are no third party releases listed there, remember, and these figures are US only. For instance, the GTA Double Pack & Splinter Cell have both sold over 1 million in the US on the XBox.

 

Of course, the guy at my local GameCrazy could have been talking out of his posterior.

 

That's been suspected but never confirmed (both the EA contract and the GameCrazy employee's bum talking) ;)

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No Links 2005 but it was mentioned somehwere on the xbox.com boards that a new links is being worked on for eventual release. To tell ya the truth. They should just hold the new sports stuff over so they can be launch titles on the next xbox system.

 

capt

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Originally posted by hollismb@Aug 13 2004, 01:45 PM

Yeah, it's been confirmed that there won't be a Links 2005, along with the other sports games from Microsoft.

That said, looks like Links 2004 will continue to get much gameplay until the next itteration. I tried the last TW game and much preferred the controls and physics of Links. The fact that TW2005 will only have 2 player online, I will definitely be sticking to Links. Hopefully enough other people will in the Live community so that games can be found. While I don't usually play sports games with people outside of my friend's list, I have found that the Links community displays a level of maturity (for the most part) not found on most other Live games.

 

Again, back to the topic at hand, I am also really surprised at the numbers for Amped 2. I have really enjoed this game and still throw it in when I just want to screw around and listen to music. With all of the EA contract craziness, has there been any word on an Amped 3? With those sales numbers, I am a little concerned that it will not happen.

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Just for fun heres the top 5 selling games of 2003 on the Xbox in the US:

 

Top 5 Xbox

----------------------------------------------------

1 XBX HALO MICROSOFT (CORP) 976,033

2 XBX GRAND THEFT AUTO PACK TAKE 2 INTERACTIVE (CORP) 793,521

3 XBX MADDEN NFL 2004 ELECTRONIC ARTS 704,957

4 XBX SW: KNIGHTS REPUBLIC LUCASARTS 579,245

5 XBX ENTER THE MATRIX ATARI 455,167

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With all of the EA contract craziness, has there been any word on an Amped 3? With those sales numbers, I am a little concerned that it will not happen.

 

I doubt it will, which is a shame, because as much as I love the Tricky games, I enjoyed the fact that Amped took such a different approach to the sport. variety is nice.

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