Chris F Posted May 22, 2003 Report Share Posted May 22, 2003 For those of us that still play UC, there is an Xbox Live update available for UC. And before anyone asks, this isn't the map update, but a "patch" that fixes some exploits, performance issues, and some other issues. One of the major changes is the disabling and enabling of Anti Aliasing in the game now. I can't access the official site to list the changes, but they should be available from the Official UC Forum at http://www.atari.com I downloaded it this morning, but have not had a chance to play yet to see if there are any performance increases. The map update should be coming shortly after this update, hopefully this month! Quote Link to comment Share on other sites More sharing options...
Buck Posted May 22, 2003 Report Share Posted May 22, 2003 Nice, thanks for the news, Chris. I was wondering when this patch was finally gonna come out. Quote Link to comment Share on other sites More sharing options...
Chris F Posted May 22, 2003 Author Report Share Posted May 22, 2003 Quick Update Something else I remember reading this morning (that is somewhat important) is that now you can choose to disable and enable auto-aim. The server listing should now indicate which servers have auto-aim enabled or disabled. Quote Link to comment Share on other sites More sharing options...
Whooter Posted May 22, 2003 Report Share Posted May 22, 2003 Auto-aim is for pussies. :twisted: If you use auto-aim, you may as well be wearing a dress. :wink: Quote Link to comment Share on other sites More sharing options...
Buck Posted May 23, 2003 Report Share Posted May 23, 2003 The map update should be coming shortly after this update, hopefully this month! Actually, the maps are available now as well. Here's what the update patch addresses: - The T.A.G. Rifle exploit - The Rocket Launcher exploit - All known map exploits - The auto-aim exploit - The novice bot, stats exploit - The message: "No AA" now denotes a server that has auto-aim disabled - The 'ghost-flag' exploit, in CTF matches - Joining full servers: UC now checks if there is room in the game... before loading the map - Resolved an occasional crash when joining a friend's match - Resolved issues with Max Players and Private Slots - Players will now receive one point of damage when impeding lifts - The translocator disc will return to the gun, if it impedes a lift - Players can no longer utilize the translocator, to pass through world geometry - Anti-aliasing is now disabled by default. To enable it, depress both thumbsticks simultaneously during the initial UC intro video sequence - Team-balancing fixed. The message "Teams Unbalanced", will show up briefly during an existing match, if the teams become unbalanced Quote Link to comment Share on other sites More sharing options...
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