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Stubbs the Zombie: Rebel Without A Pulse for the Xbox


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Anyone looking forward to this new game from Bungie co-founder's, Alex Seropian, new studio Wideload? Those not familiar with it can read about it here. The game stars Stubbs The Zombie and will be for the X-box. You get to turn people into zombies, eat their brains, use your hand to travel into tight spots and also to posses other humans. This is one of my most anticipated games of the year. The game looks fresh and original. Here is an image from the game.




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I remember seeing something about a related soundtrack for this on Pitchfork a while back.


01 Ben Kweller: "Lollipop"

02 The Raveonettes: "My Boyfriend's Back"

03 Death Cab for Cutie: "Earth Angel"

04 Rogue Wave: "Every Day"

05 Cake: "Strangers in the Night"

06 The Walkmen: "There Goes My Baby"

07 Dandy Warhols: "All I Have to Do Is Dream"

08 Oranger: "Mr. Sandman"

09 The Flaming Lips: "If I Only Had a Brain"

10 Clem Snide: "Tears On My Pillow"

11 Rose Hill Drive: "Shakin' All Over"

12 Milton Mapes: "Lonesome Town"

13 Phantom Planet: "The Living Dead" (non-cover, but zombie-themed song)


More info on the game and soundtrack here and here.

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1up.com has thier review up for Stubbs the Zombie. They gave the game a 9.0 and heaped tons of praise on it's simple, but fun mechanics. You can read the whole thing here:




Regardless, Stubbs is one of those rare games that manages to not only be creative and challenge many of the game industry norms, but do so within the confines of an extremely entertaining and polished game. The Xbox game market may be quiet these days, but don't let that mislead you from picking up one of the best games it's seen in quite some time.
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Very early impressions here gentleman so keep that in mind. Stubbs is just such an outright fun game so far. It's built on the Halo engine, so all of the menu's are similiar. You create a profile, select the difficulty etc. in an almost identical way. Anyone who played the original Halo will get a big sense of deja vu here. The games physics are also straight out of Halo so anyone that loved the crazy physics in that game will love them here. Stubbs can also control some vehicles (I've tried two of them) and the first one controls exactly like a warthog. That is pretty much where the similiarities end.:)


So what is the point of Stubbs? Nothing more than to wreak havoc it seems! The minute the game starts you just pop right out from the ground and the game walks you through a quick tutorial showing you how to much on brains. The absolute most hilarious thing is that anyone brains you eat rises up to help you. I had an army of 20 zombies following me and attacking and stray pedestrians.:lmfao You can shove zombies out of the way, and you can also whistle at them to come and help you out or follow you so that you can take them home to meet mom.


The game has a psuedo 50's style and the soundtrack is priceless. The humor is also not in your face and subtle. I got a good bit of laughter just out of the menu system alone. The loading screen for instance has a sound clip of zombies moaning "Brains!". I won't be able to delve deeper into the gameplay until I'm done with Shadow of the Colossus, but I'm having a great time with it so far.

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It's not a horrible game by any means, but there isn't really any aspect of it that I could describe as 'impressive'.

It's fun and really opens up as you move on. The game really comes into it's own once you get the ability to posses the living with your hand.:D The only real problem I had with it was how completely short it was. I was able to finish the game in under five hours. For a game that's been in development for quite some time, it's sad to see it got so little content.

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The ending of the police station level with the police chief had me rolling, thank god there was no more of that though as it could have gotten gimmicky quick.


Anyone else feel they did a nice job with the firearms in this one? They really had a nice punch to them and sounded good too.

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