Romier S Posted February 9, 2005 Report Share Posted February 9, 2005 The latest Game Informer will have the first information on Sega's new horror title set to debut on the next Xbox, PS3 and PC's. No information is known about the game as of right now but I do have the cover to the magazine available for those interested in picking it up and reading some more: Game Informer cover featuring Condemned As soon as more info (and screens are released) I'll be sure to post them here. Quote Link to comment Share on other sites More sharing options...
Mark E Posted February 9, 2005 Report Share Posted February 9, 2005 Damn, I was hoping for a game where you go around to various buildings searching for building code violations trying to shut them down for good. . Bonus points for getting rid of that pesky orphanage for the big land developer. Nice covershot for the actual game though. And they also point out that the game's scheduled for PC as well, which is very excellent news to me . Quote Link to comment Share on other sites More sharing options...
dogbert Posted February 9, 2005 Report Share Posted February 9, 2005 Try "Bomber He!He!" on the Dreamcast, Pharmboy. You don't get to do the condeming, but you do get to do the demolition Quote Link to comment Share on other sites More sharing options...
glaurung Posted February 9, 2005 Report Share Posted February 9, 2005 ** Quote Link to comment Share on other sites More sharing options...
Camp Posted February 9, 2005 Report Share Posted February 9, 2005 You can, however, PM that link to me! Quote Link to comment Share on other sites More sharing options...
Big Daddy Bling Bling Posted February 9, 2005 Report Share Posted February 9, 2005 Try "Bomber He!He!" on the Dreamcast, Pharmboy. You don't get to do the condeming, but you do get to do the demolition I'm intrigued, mainly by the name. Where do I get it? Quote Link to comment Share on other sites More sharing options...
Romier S Posted February 10, 2005 Author Report Share Posted February 10, 2005 Some info I came across: - Xbox 2 launch game (other platforms TBA) - Developed by Monolith, published by Sega - Inspired by Seven and Silence of the Lambs rather than Doom 3 or RE. - The game is in first-person - Lots of exploration w/ six forensic tools to use. - Havok 3.0 physics on all objects - You play an FBI agent hunting psychotic serial killers - Bulk of fighting is melee combat. Around 20 weapons; pipes, pieces of wood, shovels, etc.. - Xbox 2 only "slightly harder to work with than the Xbox" Quote Link to comment Share on other sites More sharing options...
Camp Posted February 10, 2005 Report Share Posted February 10, 2005 - Havok 3.0 physics on all objects Is this the physics engine used by Half Life? I know I should know this name... Quote Link to comment Share on other sites More sharing options...
Romier S Posted February 10, 2005 Author Report Share Posted February 10, 2005 Is this the physics engine used by Half Life? I know I should know this name... Half Life 2 uses the Havok 2 engine. 3.0 is the latest update. Havok has also appeared in Max Payne 2 and a slew of other games. Take a look at the (outdated) list here: Havok powered games Quote Link to comment Share on other sites More sharing options...
iainl Posted February 10, 2005 Report Share Posted February 10, 2005 - Inspired by Seven and Silence of the Lambs rather than Doom 3 or RE. - The game is in first-person - Bulk of fighting is melee combat. Around 20 weapons; pipes' date=' pieces of wood, shovels, etc.. [/quote'] Did I miss where there was far more first-person fighting in SE7EN than Doom 3, then? Still, if Sega are interested, it might be good. Quote Link to comment Share on other sites More sharing options...
EnemaEms Posted February 10, 2005 Report Share Posted February 10, 2005 Guess I will be anxiously awaiting my new issue of GI. -Dean- Quote Link to comment Share on other sites More sharing options...
Angry the Clown Posted February 10, 2005 Report Share Posted February 10, 2005 Sounds very interesting. I'd love to see some screenshots. I must admit the premise is more intriguing than the fps approach, but that's just me and my feelings toward fps in general I'd imagine. It'll have the SEGA badge on it so I certainly want to know more. Daniel Quote Link to comment Share on other sites More sharing options...
Camp Posted February 10, 2005 Report Share Posted February 10, 2005 Screens: http://www.kotaku.com/gaming/crossplatform/condemned-first-xbox-2-and-playstation-3-screenshots-032659.php Looks good...nice and moody. Quote Link to comment Share on other sites More sharing options...
Angry the Clown Posted February 10, 2005 Report Share Posted February 10, 2005 Good find, Camp. I agree it looks very atmospheric... I could almost sense it being the first console launch game since (I suppose) Night Trap to make the right wing journalists of the British media foam at the mouth with outrage. The shot of that smash to the face with the wood and nail is rather brutal to say the least. Daniel Quote Link to comment Share on other sites More sharing options...
EnemaEms Posted February 10, 2005 Report Share Posted February 10, 2005 Great find Camp. Looks like another reason to get an X-box 2. :tu -Dean- Quote Link to comment Share on other sites More sharing options...
Romier S Posted May 13, 2005 Author Report Share Posted May 13, 2005 Well since we are on Xbox360 overload as far as hardware is concerned, I thought I would resurrect this thread with some news on Condemned which is looking to be one piece of software that I'll most definitely be all over. IGN has a new article up about the game which you can read here . Condemned is a slow, distinct game based on methodical pacing and investigative exploration. You want to explore and examine everything, because you're unraveling a mystery. Rooke is keen to point out how the game evolves. You start out as a regular guy in an investigation, but you slowly descend down a path of insanity and disconnectedness that effects your actions and your perception of exactly what happens in the game. The levels we were shown were part of a train station, replete with old-fashioned lobbies built on stone annd marble floors -- perfect for pure eerie silences quickly shattered by rustling enemies, falling boxes, or rusty metal sounds. The train station offered both wide open rooms and small to medium size rooms perfect for creating claustrophobic sensations. The game also features alleyways and rural areas, and it takes place in a large, fictitious area metropolitan area, inspired in a roundabout way by Seattle. The action takes place through a combination of collecting clues, tracing data, trailing forensic data, and through melee and weapon-based combat. You'll start out with very little, and you'll see no inventory screen at all, increasing the sense of realism and raptness. Enemies appear every so often from hidden locations, giving you clues with sounds and occasional visuals to prepare you. Unlike few games before it, Condemned enables players to use their environment differently. You need a weapon? Grab a pipe from inside a crumbling wall and us it to belt an enemy across the face. Can't find a pipe? Break off a plank from a wooden bench. The nails on the one side will help a lot. You'll find all sorts of random and interesting weapons as you progress -- mannequin legs, sledge hammers, axes, tasters, planks with nails, shotguns, handguns, and more. Methodical pace? Serial Killer mystery to unravel? Forensics tools? Scary atmosphere? God, should I give you my money now or do I really have to wait until the game is released? I've taken the liberty of uploading two new movies of the game as well (there are two more in that article). I highly recommend giving them a watch so you can get an idea of the gameplay and atmosphere. The game also happens to look pretty damn nice also. Condemned Condemned Quote Link to comment Share on other sites More sharing options...
Dan B. Posted May 13, 2005 Report Share Posted May 13, 2005 This looks interesting; I like the description of the gameplay & the physics & animation look nice in the video. (thanks for uploading those BTW) Quote Link to comment Share on other sites More sharing options...
Romier S Posted May 14, 2005 Author Report Share Posted May 14, 2005 Gamespot has a new interview with a Sega rep on the game. There's a bunch of footage intermixed with the interview including more focus on the forensics tools and some more action. The game looks really nice so far and it's apparently due during the holidays this year. Hopefully it's a x360 launch title as it would make the decision of which game to buy at launch much easier. Here's the video http://www.gamespot.com/x360/adventure/condemned/media.html?gcst=169_condemned_xbox360_di_e3_1.asx Quote Link to comment Share on other sites More sharing options...
EnemaEms Posted May 14, 2005 Report Share Posted May 14, 2005 Excellent videos. The tazer looks like it will be very fun to use. -Dean- Quote Link to comment Share on other sites More sharing options...
Romier S Posted August 10, 2005 Author Report Share Posted August 10, 2005 Since everyone that's played F.E.A.R. is pretty high on Monolith's first person work, I've uploaded a new video of Condemned to look at. It looks like it's coming along really well. It will be a launch buy for me if it releases alongside the 360. Condemned Quote Link to comment Share on other sites More sharing options...
Romier S Posted September 13, 2005 Author Report Share Posted September 13, 2005 IGN has a new interview with the guys behind Condemned for the 360. They talk about the inspiration for the game as well as how some of the mechanics work. They also have a few new screenies that show of the games atmospheric locations and lighting. http://xbox360.ign.com/articles/647/647045p1.html IGN: How did the combat system originate? What ideas were you going for, what did you ditch? Dave Hasle: A couple of key words came to mind when we started thinking about the combat for an action-horror game: a. Up-close-and-personal, b. Street combat. We knew we wanted to deal with the hunt for serial killers and that gritty street combat was something we wanted to bring to gaming life -- not shooting your opponent from a hundred yards but hand-to-hand and in-your-face. We also wanted a system that uses items found on the street, not bought in the back hallways of the Pentagon -- sticks, pipes, boards with nails in them. We didn't leave the fire-arms out completely - we just decided to restrict your ammo a bit and then give you a stun-gun for when the other side has a fire-arm and maybe you don't. IGN: How have you been getting to grips with the Microsoft Beta Kits? What do you like about it? What do you dislike about it? Dave: The Beta Kits came at a performance price that neither we, nor anyone else out there, wanted to pay. When you have a screen fill-rate of four times of previous hardware, you need some serious power to move it all flawlessly at a seamless framerate. Though there is a lot of power in the Beta kits, we wanted more. When you combine a new platform with new monthly refined X [ATTACH]111[/ATTACH] [ATTACH]112[/ATTACH] [ATTACH]113[/ATTACH] Quote Link to comment Share on other sites More sharing options...
Romier S Posted September 23, 2005 Author Report Share Posted September 23, 2005 Pretty damn awesome website for Condemned is up. Gives the games back story and some media to check out: http://www.condemnedgame.com/flash.php Quote Link to comment Share on other sites More sharing options...
kelley Posted September 23, 2005 Report Share Posted September 23, 2005 Awesome site that really helped me understand more about the game....definetely will be looking at getting this one. Quote Link to comment Share on other sites More sharing options...
Dan B. Posted September 23, 2005 Report Share Posted September 23, 2005 That's a cool website. Quote Link to comment Share on other sites More sharing options...
Romier S Posted October 4, 2005 Author Report Share Posted October 4, 2005 IGN has a new Condemned trailer from X05. Looks damn good. Any fan of Se7en will no doubt love the look and feel of this game (i.e. me ). Take a look: Condemned Criminal Origins Quote Link to comment Share on other sites More sharing options...
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