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Well-received games you dislike


Robot Monkey
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Halo bores you? Advance Wars irritates you? GTA leaves something to be desired?

 

Some of the Final Fantasy talk surpised me -- I thought I was the only one who dislikes those games. Turns out I'm not the only one! I hate the puzzles that seem counter-intuitive to me and the click-click-watch movie pacing of the game.

 

Are there other well-received games that turn you off?

 

What are they and why?

 

Sorry, I have no ridiculously complex "rules" about how you must format your reply and respond to the topic. I'm just interested to hear your thoughts and rebuttals.

 

-j

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I have run into a few acclaimed games that don't fit my style. I know that I'll get skewered by at least one person here for saying this, but I didn't like Eternal Darkness or the Resident Evil games. It's not for a lack of trying, I simply could not get excited about the gameplay.

 

I remember eagerly snatching up the Theif/Theif II pack for $15.00 and humming all the way home. I had heard nothing but great things about the series, but when I get it home and started playing I couldn't help but wonder what I was missing.

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Gran Turismo utterly bores me. I've tried to like it, many times. It's just too damn clinical & "gear head" orientated for my liking. I much prefer my racers like Sega Rally or Project Gotham Racing.

 

I appreciate it for its technical merit and its impact on people, but damn, I can't stand it.

 

The FZero series is much the same - I can appreciate it technically, but it does nothing for me as a game. I tried the new GC release and I had the exact same reaction as I did to the N64 game: "Ugh".

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Yeah, I'm one of the Halo haters...actually I don't hate it, I just wasn't drawn in by it. Part of that is because I can't stand playing FPS games on a console, I need a mouse. Another part is because of the hype surrounding the game, I expected to be blown away like never before and I just wasn't.

 

It's a lot easier to like a decent game that gets bad reviews than a good game that gets hyped beyond all recognition.

 

I agree with dogbert, I've tired to like GT, but it's so damn sterile...give me PGR or MM3 with a Live connection anyday.

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Just in case my admission of apathy towards Splinter Cell didn't generate enough anti-Jam animosity, I'll add fuel to the pyre by admitting that GTA3 left me flat, I couldn't stay interested enough in Starcraft to make it past the human campaign, Final Fantasy VIII was a huge letdown for me after finishing (and loving) VII, No One Lives Forever was fun for about 15 minutes and then faded fast, and Zelda: Ocarina of Time is probably the biggest videogame disappointment of my life.

 

Oh, and for good measure I agree with Brian that the Gran Turismo series is too "clinical" (good word for it). And hell, I may as well also throw out that Madden's gameplay drives me up the wall, although I do like Sega's football offerings.

 

And you know what? That "Duran Duran" CD nestled between Cibo Matto and Charles Mingus in my car is not my wife's after all. There, I said it. Nyah! :P

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I thought splinter cell was/is one of the worst games I've played on the xbox. I was hoping for hitman w/ a james bond touch, but felt like I was playing Dragon's Lair. The game play was so scripted it left me wanting so much more. :roll:

 

I'll also concur w/ the resident evil pick. I actually gave this game a good long try on the DC, but in the end concluded it just wasn't my kind of game and had been more of a waste of time than anything else.

 

Lastly, Tomb Raider. This game felt like I was constantly running in circles looking for some switch/box buried in some corner where i would never think to look. I should note that I only gave one version of this game a shot, but that was enough to send me screaming for the hills never to return.

 

 

Flame if you must.

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Not so much "hate" but Eternal Darkness was not imho the revelation that many folks make it out to be. I am in no way saying it was a bad title (I played through and did enjoy it) but no where near deserving of the praise it was given. Fatal Frame was far more revelatory and its release went by with but a whisper....

 

Also Resident Evil Zero was utterly disappointing. Its only high point being the opening train portions and sections of its story. Once the main characters reached yet another mansion the game really took a dive for me. The vaunted graphics also were well below the quality of the Resident Evil Remake.

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Not so much "hate" but Eternal Darkness was not imho the revelation that many folks make it out to be.

 

Avert your eyes children, he may take other forms!!!! :lol:

 

Doom and Quake are the two big ones that I never got into. Holy hell did I ever not care for those games. Quake in particular looks fugly. I was never 'wow, 3D!' at any point, more 'wow, this technology is not impressive at all!'. The only FPS that ever did it for me back then was Duke Nukem 3D and I didn't really get into them hardcore until NOLF and Half-Life.

 

Maybe it comes down to personal styles of gameplay. Generally anything requiring blazing action and quick reflexes is not my forte. I enjoy the odd game like that, but generally they're not great. However anything I can take my time with or behave in a half-way stealthy manner (see: Thief 1, Thief 2, and NOLF) I eat up. Though I wasn't taken by Splinter Cell, which I agree feels like Dragon's Lair at times.

 

Oh, and I have to say that I have always preferred Red Alert 2 to StarCraft. It's never even been a question for me. StarCraft is ok, but I feel it's not as balanced as people think it is. That could be because I'm a piss-poor RTS gamer, but I have never played WC2 or SC for extensive periods.

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Oh, I just remembered one, Burnout 2. I don't like this game because the "driving" is so simplistic, it can only be called a driving game because the graphics resemble cars, that's where the resemblance to driving ends.

 

Given the physics in this game you might as well be "driving" an office chair through a crowded grocery store.

 

Yes, I like the accidents, but that wasn't enough.

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It's more about genre than specific games for me.

 

Rail-based shooters have never done anything for me. It had been a long time since I'd played one when I bought Panzer Dragoon Orta on the Xbox. Sure enough, while the game looked absolutely gorgeous, the actual play of it didn't do much for me. I just kept wanting to go off the rails :)

 

Traditional console-style RPGs, like Final Fantasy or Dragon Warrior I don't like. Granted, it's been awhile since I played one, but last time I did the like the gameplay felt like it was still rooted in 1985. Nice cinematics, though :)

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Doom and Quake are the two big ones that I never got into. Holy hell did I ever not care for those games. Quake in particular looks fugly. I was never 'wow, 3D!' at any point, more 'wow, this technology is not impressive at all!'

 

 

Must not hit the Banned button.......must resist.....

 

You shalt not speaketh of the id Software in that manner!

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You shalt not speaketh of the id Software in that manner!

 

Hey, I think highly of id and respect the hell out of John Carmack in particular, who is one of the most brilliant minds on the planet, I just don't care for the game portions ;). I think what Tom Hall was trying to do with the whole storyline aspect from Doom was the direction they should have went in personally, as I don't find running around blowing shit up with no point to be particularly engaging :P.

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