JFo Posted January 6, 2005 Report Share Posted January 6, 2005 I know many of us here have a fondness for Donkey Konga, so I figured it was high time that this game had a thread going. For those of you who don't know about this, it's basically a side-scrolling platformer in the tradition of Donkey Kong Country. The difference is that you use the bongos that came with Donkey Konga as your controller instead of the standard GCN pad. To move left or right, you tap the appropriate drum. To jump, you hit both drums at the same time. Clapping sends a shock wave that can disable enemies as well as cause a number of other context-sensative functions. GameSpot and IGN both have highly-favorable hands-on impressions of the Japanese version, which came out in Japan last month. GameSpot had this to say: While not as complex as those in many other conventional platformers, the levels in Donkey Kong Jungle Beat are surprisingly varied and are, in many respects, reminiscent of those found in the excellent Donkey Kong Country series of SNES games. In the few hours that we've spent with the game thus far, we've swung between vines, had groups of small monkeys toss us through the air, boxed against another ape, chased a giant snowball while riding a wild animal, knocked a bad guy from a tree by redirecting his projectile attacks back at him, and, of course, collected (literally) thousands of bananas. And from the IGN article... Jungle Beat impressed us enough via the E3 demo from earlier this year, but it's when you spend some quality time with the game that you fully realize that Nintendo's creative juices -- you know, the same juices that fed masterpieces like Made in Wario -- are in full force. The conga controller is used for surprisingly precise control of Donkey Kong. You'll make him run, jump, beat the crap out of enemies, bop enemies on the head, swim, swing between vines, repel off walls and just about everything you can do in a normal platform game. You'll also control Donkey Kong as he rides on beasts and floats through the air in bubbles and on parachutes. And this is through just the first four levels. Sounds good to me. I'm happy to see other games make use of the bongos in interesting ways, and do it with a genre you wouldn't expect. The release date on this is March 14. Is anyone else interested in this? Quote Link to comment Share on other sites More sharing options...
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