foogledricks Posted May 9, 2005 Report Share Posted May 9, 2005 Sorry to post so quickly, but you're all too slow. About Xbox 360 being underpowered. We've discussed some supposed developer quotes about this here. It wouldn't be surprising that Xbox 360 be lesser powered than the PS3, given the time to release difference, and the fact that MS is focusing on making Xbox 360 affordable. Also relevant is the fact that MS is mandating HD resolution and anti-aliasing, which takes system resources that could otherwise be used to push polygons, or render higher framerates. But if 360 really has 512MB or Ram, three PowerPC processors, and a next generation ATI graphics chip set, it is hard to imagine that it won't look a step better than the best looking PC games on the most powerful PC of today or even a year from now. That sounds pretty on par with what the Xbox was at its time of release. Besides, I'm finding that the fidelity of game images exceeds the resolution of my TV at the moment. 480p just doesn't seem to cut it in 3D games. I really think that the HD mandate is more important than achieving another step in photorealism. What do you guys think? Quote Link to comment Share on other sites More sharing options...
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