The Daisy Posted June 12, 2005 Report Share Posted June 12, 2005 Nintendo's decision not to support HDTV resolutions on the Revolution got me to thinking about something. The fact that next-gen games could look very different depending on what TV you're watching them on. How can the graphics for a game be truely and accurately reviewed unless you evaluate them on both SD and HDTV's? For example, if a site reviews a game for the PS3 on an HDTV... how does this help someone who wants to know what the game would look like for the 80-some percent of people who don't have HDTV's? With this current generation of games, it was something nice to mention if for example True Crime for the Xbox had a 720P mode... but it wasn't a big part of the review. Now, Microsoft has said that every game made for the 360 must support 720P or higher. Add this to Widescreen support and you can see that people gaming on an HDTV will be seeing a different game than a person playing games at 480i on a 27" TV. I say this because one of my closest friends, who is probably a bigger gamer than I am and can't wait for the 360, has a 32" SDTV... and plays all of his games through his S-Video connection. I'm pretty sure I know the answer to this question, but do you think that reviewers will actually talk about the differences that are seen in next-gen games when playing them on an SDTV versus an HDTV? Glen Quote Link to comment Share on other sites More sharing options...
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