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Tiger Woods X360 - Screens and video


Romier S

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IGN posted these today along with a short article detailing the latest course. No word on anything from 2k Games as far as Links is concerned unfortunately, though Tiger is looking pretty decent (despite the low res video).

 

Tiger Woods screen

Tiger Woods screen

Tiger Woods screen

 

Video of the game (in Quicktime format):

 

Tiger Woods Video on X360

 

You can also read the latest article on IGN's site here:

 

http://sports.ign.com/articles/626/626268p1.html

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These look very nice. I'm looking forward to hi-def golf, it's a game genre that can use it well since so much of the time you are looking into the distance...which is where more pixels will be really nice to have.

 

EDIT: The video looks kind of rough. I see lots of aliasing and the gamma looks off. I hope they don't adopt that "astro-turf" color scheme.

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Gamespot article posted back during E3 states only six courses will be included on TW2006. If they plan on charging separately for courses in addition to the likely $60 they charge for the game, then I may take a pass on this.

 

Tiger Woods will only feature nine PGA golfers (Vijay Singh and John Daly among them) and a mere six courses (including the TPC at Sawgrass and Pebble Beach). If there was ever a case to be made for the microtransaction capabilities of the next-gen Xbox Live 2, it would be for downloading new courses to the new Tiger. No word yet on whether this will be possible, but the producers said they are "investigating" such a feature.

 

Link

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Here are a few new screenshots I ran across of the new Tiger Woods game headed to the 360. With Links in limbo until Take Two decides to do something with the property, this looks to be the only golf game coming out for the system. You can take a look at some new screenshots here:

 

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[ATTACH]137[/ATTACH]

 

[ATTACH]138[/ATTACH]

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Gamespot has a new developer interview as well as gameplay footage of Tiger 06 right here:

 

http://www.gamespot.com/xbox360/sports/tigerwoodspgatour06/index.html

 

Looks like it's coming along pretty nicely.

 

IGN has also a new writeup on the game that you can read here:

 

http://xbox360.ign.com/articles/656/656158p1.html

 

We got to play around with the elliptical cam while putting on Pebble Beach's slick greens. This feature enables players the ability to swing the camera in front of the putt instead of behind it so you can try and tell if the green is sloping in a previously hidden direction. Some breaks can only be seen from certain angles, so this is definitely a feature worth checking out. Unfortunately you can't really get down to the actual surface of the green, you're restricted to a plane above. What would be really helpful for players that want to turn the putting green off is to be able to duck down so you're basically at eye level with the green's surface, much like some real professional golfers crouch down as low as they possibly can to most accurately tell where they need to putt.

 

The title still features 10 PGA golfers across 6 courses. EA claimed that because of the Xbox 360's power they were able to more precisely program the physics of the game which means that golf balls will react more severely to slopes in the land. This is especially true when your ball lands for the first time, so players will have to watch out.

 

It was also mentioned that a lot more detail had gone into Tiger's model, especially in the face and swing animation areas. It was difficult to tell exactly what had been improved in these aspects since we hadn't played this version before up close before, only seen it on a television from a distance. From what we could tell, Tiger looked very well detailed and animated smoothly using the dual analogue shot system.

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I really enjoyed Links, and I'd certainly be up for another golf game, but does six courses seem really damn low to anyone else? Mind you, I've not touched the current Tiger game that's out there so I don't know if the course number mirrors the current version, but man I hope the game sees some downloads over Live if that is the final number.

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I really enjoyed Links, and I'd certainly be up for another golf game, but does six courses seem really damn low to anyone else? Mind you, I've not touched the current Tiger game that's out there so I don't know if the course number mirrors the current version, but man I hope the game sees some downloads over Live if that is the final number.

 

Yeah that number seems low to me too, and is the main reason I'm still on the fence.

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I really enjoyed Links, and I'd certainly be up for another golf game, but does six courses seem really damn low to anyone else? Mind you, I've not touched the current Tiger game that's out there so I don't know if the course number mirrors the current version, but man I hope the game sees some downloads over Live if that is the final number.

 

Tiger Woods 2005 for Xbox has i believe 8 courses you can play on.. Yes six courses does seem a little low, Because even the 8 courses on 2005 were getting boring.

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Tiger Woods 2005 for Xbox has i believe 8 courses you can play on.. Yes six courses does seem a little low, Because even the 8 courses on 2005 were getting boring.

 

Actually this is from the EA website.

New Courses: Eight new licensed courses plus two new fantasy courses join the returning favorites.
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The IGN Hands-on for NBA Live stated that EA would have a lot of content on XBL Marketplace. If that turns out to be true then it wouldn't surprise me to see some content released for Tiger as well. May be clothing options but courses would be a possibility also. Because of this I'm taking a wait and see approach. Six courses is pretty low and I'm not sure I'm willing to pay for more if that turns out to be an option.

 

From EB on Tiger 2005...

 

Eight new licensed courses and two new fantasy courses have been added for a total of 14 courses.
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In regards to the number of courses, let's not forget that Links 2004 for Xbox provided 8 courses when it came out, and although there were 1 or 2 free courses offered for download over Live, to get the others you had the choice to purchase. I don't mind 6 courses overall, as long as they're good, and fun. Then if I have the option to buy others, I can choose to.

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I didn't mean to sound so much like an ass with that comment about 'that's why there's 6 courses'. It's a fact that Microsoft are[/] pushing for every game to have some sort of marketplace content. If a publisher looks at the marketplace, looks at their game, realises that they can 'hold back' a chunk of content, like a golf course, and charge a small extra fee, they're daft not to. It makes them more money & it keeps Microsoft happy. I think extra courses is a natural item for the Live Marketplace. Certainly more interesting than new clothes etc.

 

I don't like it as a consumer. I've ranted about it often enough in the past on here. Not going to get into it again. I do understand why they're doing it though.

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