Graeme Posted June 28, 2005 Report Share Posted June 28, 2005 Well, despite the fact that I wasn't that big a fan of Total Annihilation back in 1997 when I was completly obsessed with RTS games, and currently have no real desire to play any RTS, I saw the new issue of PC Gamer today with their cover story of Supreme Commander, the new game from Chris Taylor, and I was intrigued. Anyone read this yet? Look interesting at all? Quote Link to comment Share on other sites More sharing options...
Cyberwoo Posted June 28, 2005 Report Share Posted June 28, 2005 I'm not a huge fan of RTS games (its been years since I've played one let along enjoyed one) however I LOVED Total Annihilation back in the day. That along with Starcraft were my 2 favorites (Some of the C&C games were decent too). I loved TA because the focus was on building up mass amounts of units and having these big battles. I hate RTS games that focus on resource management so this is why I really enjoyed TA. I'm interested to see what Chris Taylor is doing these days. I'll dig up some info on this new game. Quote Link to comment Share on other sites More sharing options...
Graeme Posted June 28, 2005 Author Report Share Posted June 28, 2005 Aparently Gamespy has the web exclusive first look at it, so since PC Gamer's article is out, I would expect that soon. Quote Link to comment Share on other sites More sharing options...
Covak Posted July 9, 2005 Report Share Posted July 9, 2005 Aparently Gamespy has the web exclusive first look at it, so since PC Gamer's article is out, I would expect that soon. And so it begins. I'm freakin excited A couple of my favorite features mentioned in today's article: - The base commander. You give him an area to watch and not only will he automatically repair things in his area, he'll rebuild destroyed things :tu - Cooperative play through the campaign, woot! Quote Link to comment Share on other sites More sharing options...
Graeme Posted July 9, 2005 Author Report Share Posted July 9, 2005 I hope the build tree isn't like TA. Having 8 different construction units that all built different buildings a pain in a game that had too much micromanaging anyway. Maybe I'll read the article and have my questions answered. Quote Link to comment Share on other sites More sharing options...
Max Leung Posted January 15, 2007 Report Share Posted January 15, 2007 I've played a beta of this. This game is incredible. Absolutely amazing. Finally, the RTS drought has ended. Quote Link to comment Share on other sites More sharing options...
foogledricks Posted January 15, 2007 Report Share Posted January 15, 2007 Supposed to be awesome. Supposed to be basically Total Annihilation. Quote Link to comment Share on other sites More sharing options...
Covak Posted January 15, 2007 Report Share Posted January 15, 2007 I've got to update and try again. When I got into the beta it barely worked, but since then I hear how awesome it is every now and then. Quote Link to comment Share on other sites More sharing options...
Graeme Posted January 15, 2007 Author Report Share Posted January 15, 2007 Supposed to be basically Total Annihilation. Pffffft. I'll wait for C&C then. Quote Link to comment Share on other sites More sharing options...
TimS Posted January 26, 2007 Report Share Posted January 26, 2007 It's going to be TA x 10. TA battles were huge for its day, but this is going to make them look miniscule. But, if you didn't like TA, I could imagine you not digging the feel here. Personally I loved TA because it was the only RTS that I was good at. In most RTS's I always forget about my workers. In TA I could queue 'em up to build 10 of something then go harvest some resources and then just let them do their thing so that I could worry about the defenses. Quote Link to comment Share on other sites More sharing options...
TimS Posted February 6, 2007 Report Share Posted February 6, 2007 Demo is supposedly due out this am sometime... Quote Link to comment Share on other sites More sharing options...
TimS Posted February 6, 2007 Report Share Posted February 6, 2007 Here it is: http://www.evilavatar.com/forums/showthread.php?t=25007& Quote Link to comment Share on other sites More sharing options...
Camp Posted February 8, 2007 Report Share Posted February 8, 2007 Holy crap is this thing a resource hog. Once I had a lot of units I had to adjust the visual effects to get the game to run smooth. Quote Link to comment Share on other sites More sharing options...
Tonner Cyn Posted February 26, 2007 Report Share Posted February 26, 2007 I picked this up the other day and just got it installed last night. Since my 360 has died I'll probably have some time to check it out. So far I've only messed with the tutorial for a few minutes. Also, I have no experience with Total Annhilation, so I don't really know what to expect. Quote Link to comment Share on other sites More sharing options...
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