rustyjaw Posted May 27, 2003 Report Share Posted May 27, 2003 I found a link to this article on /. -- It's an Adrenaline Vault editorial/E3 followup that intelligently rants on the lack of originality in the current gaming scene. Among the points made is one I've been thinking about recently: [Carmack] believes it won't always be necessary for programmers to pump out new engines for each successive generation of releases. This could mean that it might not be long until technical innovation is no longer a driving force in interactive entertainment - at least provisionally. This would leave games with one leg upon which to stand: Creativity. I agree, and it's one of the reasons I can't wait for games to mirror reality. Once you've conquered that milestone, the gaming industry, and game players alike, can get over their incessant thirst for more polygons, bigger textures and better physics. Believe me, I love seeing new technical achievements in games, but so often that seems to be the goal, not a means to make a better, more creative and more immersive game. check it out here Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.