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Star Trek:Legacy (X360/PC) and Star Trek Encounters (PS2) Discussion


JoeyN

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Said to be an action/strategy game, ST Legacy will span all shows with a single player campaign split into three time periods: Enterprise, The original show, and The Next Generation (which includes Deep Space Nine and Voyager).

 

That's awesome! I'm not much for stratagy games but if there is a nice balance of action that will be cool. Too bad Bethesda Softworks isn't developing it. I'll keep my fingers crossed.

 

Anybody remember Elite Force? That was a good Star Trek FPS.

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That's awesome! I'm not much for stratagy games but if there is a nice balance of action that will be cool. Too bad Bethesda Softworks isn't developing it. I'll keep my fingers crossed.

 

Anybody remember Elite Force? That was a good Star Trek FPS.

 

 

I thought I read that Bethesda was the developer...:confused:

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Finally some official confirmation that Bethesda now has the exclusive rights to publish Non-MMO Star Trek games across all platforms. Two games have been officially announced. First is Star Trek Legacy which we heard about, and the second game is Star Trek Tactical Assault which will be released for both the Nintendo DS and the PSP.

 

http://www.gamespot.com/news/6142930.html

 

Bethesda confirmed Star Trek: Legacy is indeed being developed by Mad Doc for PCs and the Xbox 360 by the end of 2006, and gave the first concrete details about the game. It will cast players in the role of a Starfleet Admiral charged with commanding a task force of Enterprise-esque starships through large and small-scale battles. Its story will be set during every Star Trek television series, including Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: Enterprise.

 

According to Bethesda, Star Trek Legacy will feature cutting-edge graphics, including "dynamic three-dimensional battlefields with graphically stunning space environments filled with fully realized nebulas, wormholes, planets, and stars." The game will also support online multiplayer, and will fully utilize the Xbox 360's statistic-tracking and player-ranking systems.

 

Today, the traditionally PC- and console-focused Bethesda also announced Star Trek: Tactical Assault, its first foray into the handheld market. Set for release on the PSP and DS in September, the game will sport "real-time spaceship combat from the universe of the original Star Trek series." Its single-player campaign will allow players to assume the role of a Starfleet or Klingon commander, and will sport a storyline with "branching missions and multiple outcomes." In addition, the DS version will let players face off in "head-to-head wireless multiplayer combat." Tactical Assault is being developed by Quicksilver Software, the studio behind the highly popular Star Trek: Starfleet Command.

 

Legacy:

 

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Assault:

 

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Bethesda Softworks announced today it has secured the rights from CBS Consumer Products to publish a series of Star Trek games on all gaming consoles, handhelds and PCs. Bethesda has two titles slated for release this year to coincide with the 40th anniversary of the epic series ? Star Trek: Legacy for Xbox 360 video game and entertainment system from Microsoft and PC, and Star Trek: Tactical Assault for Nintendo DS and Sony PSP (PlayStation Portable). Bethesda?s rights cover the entire Star Trek series and are exclusive to all consoles, handhelds, and the PC.

 

Star Trek: Legacy places you in the role of the Admiral of a task force of warships, which you control in small and large-scale battles. Test your strategic and tactical skills in real-time combat featuring authentic spaceships, full damage modeling, and spectacular visual effects.

 

Full story:

http://news.teamxbox.com/xbox/10105/Star-Trek-Legacy-Announced/

 

Normally a Star Trek game wouldn't excite me...but Bethesda being involved excites me.

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  • 3 weeks later...
Legacy is designed with two goals. The first is that you feel like you're really in charge of this fleet of ships, and the second is that it's easy enough to play that you don't have to go diving to the manual!

 

Sounds good so far. I'm not much for RTFM. Just make the damn game fun!

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More news and exclusive screenshots at GameInformer.

 

Xbox Live will be fully on board with everything from one-on-one skirmishes to large scale wars. Legacy will also feature player rankings, stat tracking, and matchmaking.

 

But what if you don’t want to play as the squeaky clean Federation? Legacy allows you to command Romulan, Klingon, and Borg fleets as well. Plus you can pick from over 60 different ships!

 

 

Carlos.

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Q&A with the folks at Mad Doc. There's some good info on the damage modeling and more. You can also check out a few new screens for the game below:

 

http://www.gamespot.com/xbox360/sim/startreklegacy/news.html?sid=6154242&mode=previews&page=1&q=&q=

 

GS: Tell us about the game's story--we understand that it ties in to an episode from The Next Generation. Which episode was this, and how does it inform the overarching story? How will it tie all the eras together? Did the team recruit some of the writing talent from the television series?

 

GC: While I can't delve too far into story-related topics, I will mention that some of the major plot points have changed since we released that info back in January. The episode "Contagion" involving the Iconians is no longer relative to the plot. Our current storyline is much more ingenious in the way we span the eras and cover all of Trek history, and it was written by one of the original Star Trek writers.

 

GS: How will the gameplay change over the course of the story? Will tactics change as new technologies are introduced? If so, how might you describe the differences between early starship combat and late starship combat and how the gameplay evolves over the course of the game?

 

GC: The way you captain your fleet will certainly change over the course of the campaign. Early Federation ships were much different than the ones we came to know in the TNG era. The NX-01, while a wonderful ship, was largely unshielded and didn't pack the same punch that later ships did. During the Enterprise era, you may not be best suited to running into a firestorm, phaser banks blazing and screaming Klingon curses. You'll quickly learn it's wise to take advantage of the rich space environment and use nebulas, planets, and stationary defenses to your advantage. In his day, Captain Archer was hunted with only his cunning to protect him! As you progress, the style of play will evolve. You will have more and more powerful ships and weaponry at your disposal, but remember, the enemy will have those too.

 

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The Playstation 2 is getting its very own Star Trek game called Encounters. The focus of the game is entirely different to Legacy offering a more "arcade" combat experience. This is not a port of Legacy but a whole new game with a boat load of Star Trek content. Here's the games official site:

 

http://startrek.bethsoft.com/home/home.html

 

Screens:

 

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...and some information on what the game offers:

 

The game's official FAQ says Encounters features more than 60 ships and 11 races--the Borg, Cardassian, Federation, Ferengi, Kazon, Klingon, Romulan, Orion, Species 8472, Vulcan, and Xindi. Encounters will include split-screen and cooperative, two-player multiplayer support. Two other, presumably single-player modes--skirmish and episode--supplement the multiplayer.
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Good news on the voice acting front for Legacy:

 

http://www.gamespot.com/news/6155744.html?tag=latestnews;title;0

 

Today, those questions were answered with a resounding "Yes." Bethesda today announced that the lead actors for all five series have joined the voice cast for the Xbox 360 and PC game. William Shatner will reprise his role as Star Trek's swaggering Captain James T. Kirk, while Patrick Stewart will once again polish off the pate of The Next Generaton's Captain Jean-Luc Picard. Avery Brooks will return as Deep Space Nine's Captain/Commander Benjamin Sisko, and Kate Mulgrew will don the unitard of Voyager's Captain Kathryn Janeway. Last--and in some fans' estimations, least--Scott Bakula will make the quantum leap back into the uniform of Enterprise's Captain Jonathan Archer.
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