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Interesting perspective on Street Fighter The movie-The game


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Via Joystiq


Dev tells all: Street Fighter The Movie (The Game)


Posted Jan 31st 2007 4:27AM by James Ransom-Wiley

Filed under: Arcade, Culture, Retro, Fighting

Over on the Shoryuken forums, Alan Noon, who contributed various elements to Street Fighter: The Movie (the arcade game), has been posting an entertaining tell-all about the ill-fated project, while graciously fielding any and all questions. He writes, "It's true. I am certainly not proud of this fact, but I am one of the people responsible for one of the most loathed games in fighting game history. I apologize."


Noon's recollections of the forgettable fighter offer a little seen glimpse into game development and reveal some titillating insider lore: "We were to pull out all of the stops and make the greatest Street Fighter ever. More characters! Digitized graphics! New combo system! The works! We set about writing up all kinds of great stuff to include in the final product. One of those things was even Sheng Long." Indeed, the infamous EGM creation was to appear in SF:TM. Noon even helped to digitize and design the character's animations, which are supposedly floating around on a misplaced CD...


I checked out the original forum posts, and there's some really interesting stuff in there for SF fans. I really don't remember the game being around in arcades for very long, and I don't think I ever played it more than once or twice.

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