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Nintendo Wii Post-Launch Discussion Part IV - New Games, Online and More


Starhawk

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An apparent email directly from Nintendo:

 

I can confirm that the Friend Code system in the Wi-Fi Connection (WFC) service for Wii will be the same as it was for the Nintendo DS, meaning game-specific Friend Codes and a separate Friend Roster are used in each game where players can play with identified friends. As with Nintendo DS, the system was created to ensure the gaming environment is kept fun for everyone.

 

We have heard from various others like you letting us know how they felt regarding Nintendo’s implementation of Friend Codes in the Wi-Fi Connection service for Wii. I want you to know that we appreciate your passion and concern. Let me assure you that your concerns have been heard and will be forwarded along. As always, keep an eye on our website (http://www.nintendo.com) for the latest developments in Wi-Fi gaming as they are made available.

 

Nintendo of America Inc.

R.M. Rickets

 

http://gonintendo.com/?p=14962

 

 

 

Me:

 

137879974-S.jpg

 

I swear to god, if this is true, all hell is about to break loose.

 

 

**ADMIN NOTE**

 

You can find the previous threads for the Nintendo Wii right here:

 

Revolution Thread Part I

 

Revolution Thread Part II

 

Revolution Thread Part III

 

Nintendo Wii Thread Part IV

 

Nintendo Wii Thread Part V

 

Nintendo Wii Thread Part VI

 

Nintendo Wii Thread Part VII

 

Nintendo Wii Thread Part VIII

 

Nintendo Wii Launch Discussion Part I

 

Nintendo Wii Launch Discussion Part II

 

Nintendo Wii Post-Launch Discussion Part III

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Thought I would let everyone know how my repair service went with Nintendo. I sent it back on March 13th, and it was returned to me yesterday. Not bad. It's a new Wii, they didn't fix the one I sent back. They give you a nice report on what they attempted to fix, and then it said, "Replace with new Wii", so they didn't actually repair it.

 

The good news is they copied over ALL my information. My Mii's were there, my save games, all my Wireless settings, everything but the Votes and Opera channel were on there. Oh, and I had to re-download the VC games, but I wasn't charged for them.

 

Not bad, I'm happy, and I have a new Wii working again.

 

T.

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Thought I would let everyone know how my repair service went with Nintendo. I sent it back on March 13th, and it was returned to me yesterday. Not bad. It's a new Wii, they didn't fix the one I sent back. They give you a nice report on what they attempted to fix, and then it said, "Replace with new Wii", so they didn't actually repair it.

 

The good news is they copied over ALL my information. My Mii's were there, my save games, all my Wireless settings, everything but the Votes and Opera channel were on there. Oh, and I had to re-download the VC games, but I wasn't charged for them.

 

Not bad, I'm happy, and I have a new Wii working again.

 

T.

 

 

Sounds like they've ironed out the problems they had with the RMA process and the VC content. Good to hear.

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Although it looks I might get a little tired after a few matches, check out this footage from the Wii version of WWE Smackdown Vs. Raw 2008.

 

The controls look alot better than I thought they would. Especially from this early version. There was one time where the guy with Cena was trying to throw punches to HHH in the turnbuckle and nothing happened.

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For an early version, it looked pretty good. I like that taunts were motioned controlled.

 

Oh, and I had to re-download the VC games, but I wasn't charged for them.

 

That's good to know. I guess this means that if there is ever a HD space issue, I can delete games I haven't played for awhile and go back to it if I regret deleting it in the first place

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That's good to know. I guess this means that if there is ever a HD space issue, I can delete games I haven't played for awhile and go back to it if I regret deleting it in the first place

 

That is correct. Once you purchase a game on the VC, it is yours to keep. If you decide to delete the games from the internal system memory, you are not charged to download them again.

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Good story from bloomberg about the outlook for the Wii and 3rd parties:

 

http://www.bloomberg.com/apps/news?pid=20601087&sid=amWmy6_JG16U&refer=home

 

April 9 (Bloomberg) -- Video-game designer Nick Earl spent eight months holed up with his development team rushing to adapt ``The Godfather'' for Nintendo Co.'s Wii.

 

The reason for the long hours: Earl's employer' date=' Electronic Arts Inc., like some of its competitors, underestimated demand for the Wii, whose motion-activated wand lets players wield a virtual sword, mimic real golf swings or strangle a victim. Instead, game makers put most of their resources into Sony Corp.'s PlayStation 3, which was released two days earlier in November with a more conventional hand controller.

 

Now, publishers are scrambling to get titles to the 3.56 million U.S. and Japanese Wii owners who have made the machine the top-selling game console this year.

 

``Those companies are backtracking,'' said Anthony Gikas, an analyst at Piper Jaffray & Co. in Minneapolis. ``They're going to need to get their best-branded product on that platform. That will take a good nine to 12 months.''

 

A shortage of Wii games contributed to a 25 percent drop in sales in February from a year earlier at Redwood City, California-based Electronic Arts, the world's largest video-game publisher, said Todd Greenwald, an analyst at Nollenberger Capital Partners in San Francisco. Industry sales in February rose 28 percent.

 

Shares of Electronic Arts have risen 3.1 percent this year, the smallest gain among the four biggest publishers.

 

Top Games

 

U.S. and Japanese sales of Wii players totaled 1.47 million in January and February, said market researchers NPD Group Inc. and Enterbrain. PlayStation 3 tallied 604,331, while stores sold 584,329 of Microsoft Corp.'s Xbox 360 consoles. Wii is also leading in Europe, said London-based researcher Screen Digest.

 

Wii games, all produced by Kyoto, Japan-based Nintendo, took three of the top 10 sales spots in the U.S. in February, said NPD, based in Port Washington, New York. Not a single U.S. publisher had a Wii game in the top 20 in February.

 

Nintendo's lead will widen, pressuring companies even more. Researcher IDC predicts Nintendo will ship 16.1 million players this year, outpacing Microsoft's 9.87 million Xbox 360s and Sony's 9.1 million PlayStation 3s. Wii game sales will total $2.2 billion, trailing only Xbox 360, said IDC, based in Framingham, Massachusetts.

 

Electronic Arts wasn't the only publisher slow to see Wii's appeal. New York-based Take-Two Interactive Software Inc., maker of ``Grand Theft Auto'' games, had no Wii titles when the player was released and now plans to have three this year, said spokesman Jim Ankner.

 

Activision Inc., based in Santa Monica, California, plans to release six Wii games this year, giving the second-largest publisher a total of 11, said spokeswoman Maryanne Lataif.

 

Miscalculation

 

Game companies had expected PlayStation 3 to dominate based on the success of PlayStation 2, said John Taylor, an analyst with Arcadia Investment Corp. in Portland, Oregon. Sony has sold more than 100 million PlayStation 2s since 2001, including 37.7 million in the U.S., making it the top-seller. Nintendo's previous console, GameCube, sold 11.7 million units in the U.S.

 

Perceptions changed when Nintendo unveiled Wii last May in Los Angeles. Demonstration consoles attracted long lines of developers waiting to swing a virtual tennis racquet.

 

``People got their hands on that controller and started playing games and said, `This is fun, this is going to do better than we expected,''' Electronic Arts Chief Executive Officer Lawrence Probst said at a Morgan Stanley conference on March 5.

 

With six months to go before Wii's release and games requiring a year or more to develop, publishers knew they were in trouble.

 

Redeploying

 

Electronic Arts bought Bountiful, Utah-based Headgate Studios Inc. in November to bolster Wii development. With ``Godfather Black Hand Edition'' and ``Tiger Woods Golf 07'' in stores, Electronic Arts has six Wii titles and plans to have about a dozen in total this year.

 

``We came back and redeployed a lot of our resources,'' said Earl, who heads Electronic Arts' Redwood Shores studio.

 

The results are seen in ``Godfather,'' where players use their hands to shake the wand and an attachment, dubbed a nunchuk, back and forth as if strangling or jostling someone. The wand also can be used to punch or shoot victims.

 

``You really feel like you grab someone,'' Earl said.

 

The Wii may prove to be a windfall, since games cost just $2 million to $5 million to create, a fraction of the $20 million to $30 million spent on PlayStation 3 or Xbox 360 titles, analyst Taylor said. In addition, Wii appears to be expanding the market, rather than stealing sales from rivals, he said.

 

Ubisoft

 

Ubisoft Entertainment SA, maker of ``Rayman'' and ``Tom Clancy,'' was the quickest to recognize Wii's appeal and is reaping the rewards.

 

Wii games helped increase sales for the December quarter by 24 percent to $405 million. In January, the company raised its 2007 forecast for revenue growth to 16 percent from 10 percent to 12 percent previously.

 

Ubisoft, based in the Paris suburb of Montreuil-Sous-Bois, had seven Wii games out by December and plans six more by June, said Tony Key, vice president of marketing.

 

``It's not really a bet anymore,'' he said. ``It's a viable system that's going to make us money.''

 

To contact the reporter on this story: Michael White in Los Angeles at [email']Mwhite8@bloomberg.net[/email]

 

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I think my Wii is going to strangle/kill my 360 in the middle of the night one of these days. Between DVD/HD-DVD scaling and games duties my 360 handles, my Wii is feeling rather lonely.

 

I'd sell it, but I take one look at my Zelda disc and go "mmmmmm".

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Has anyone picked up Tiger Woods yet? I have this crazy idea playing it might help straighten out my real golf swing. I think it was the gamespot review that said if you hook or slice in real life, you'll do it in the game. I have a nasty slice that needs correction. :furious

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Wii Music and Health Pack Coming?

 

http://www.next-gen.biz/index.php?option=com_content&task=view&id=5202&Itemid=2

 

According to a rough translation of an interview with Greek news website Contra.gr, Katrinakis appears to reveal that Wii Music will allow gamers to conduct an orchestra and control different instruments in order to create music, which can then be shared with friends.

 

According to the report, Health Pack will feature various exercises for players to perform, with the "biometric elements" gathered being delivered to Nintendo-contracted hospitals "via the corresponding [Wii] channel.” Results would then be returned, said Katrinakis.

 

No official release dates have yet been announced.

 

Next-Gen is checking with Nintendo for comment.

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miimom.jpg

 

Interesting blog on some new Wii ads from Nintendo. They're advertising the Wii in "Family Circle", a magazine aimed squarely at housewives, and they're doing it in a very calculated fashion. No screenshots of games. No stereotypical gamers. No zany Rayman teenage goths. Just wholesome family values.

 

This is great! I really like Wii Sports™ Tennis because it is something the whole family can enjoy together. I’m a tennis player and I found I was moving around a lot, really trying to hit the ball”- Jenny Brugo, mother

 

Bolded as it is in the advert. Very interesting.

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