Got to go to a good friend's annual Labour Day weekend gaming thing. He's got too much money, no kids, and crazy OCD, so his gaming collection is insanely good. Only played two games because of family commitments, but one was a monster Civ-like game from Argentina, and the other was a fun action-selection game that a lot of people here should like.
First up was Imperios Milenarios - an obscure small run game Civilization game from an Argentine designer + publisher. Civ games are a genre my group/friends adore the chase of finding the perfect mix of investment, time, and 4x gameplay, even if we know most pretenders won't hit the mark. This one has some very different design directions, with a mechanic of "cup building" for actions that's novel for the genre, an emphasis on trading, and all negotiations being binding. With six players, it was heavily focused on trade rather than combat, and frankly, that focus didn't work for me as well as the other players. The background of the game caused a lot of conflicted rules + map translations too. And for a game that took three hours, the end was an anti-climactic "oh" for everyone. I'll happily play it again, but not with 6.
(I'm Yellow - too far apart from everyone for trade 😕 )
Dead Man's Cabal is much immediate an experience. Everyone is necromancers who want to throw a party, but because we're necromancers, no-one wants to party with us. The answer? Raise the dead for the party!
Definitely a learning game for the three of us, with a few rules we weren't sure of that' we likely got wrong, but it's easy to grasp, fun to play, with lots of tough decisions. You get an action on your turn that's just for you, then another action that everyone else can follow & do too - do you set yourself up for the public action but let everyone else get a benefit or pick a stinky one that doesn't help anyone? The scoring for three players was crazy over the top, with two of us ending in 200+, well over 150 over the othe player.
We didn't like the last turn flow, but that could be easily house ruled. The KS version looked gorgeous, the card art was great, and it was easily grokked. Definitely took longer than the generic "60 minutes". Thumbs up.